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Displaying 121 - 140  of 1301 (Bibliography: WIKINDX Master Bibliography)
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Brand, J. E., Knight, S., & Majewski, J. 2003, November 4–6, The diverse worlds of computer games: A content analysis of spaces, populations, styles and narratives. Paper presented at Level Up.   
Added by: Mark Grimshaw-Aagaard 11/09/2006, 10:59
Brandon, A. (2005). Audio for games: Planning, process, and production. Berkeley: New Riders.   
Last edited by: Mark Grimshaw-Aagaard 14/01/2009, 10:40
Braund, E., & Miranda, E. 2015, April 8–10, Music with unconventional computing: Towards a step sequencer from plasmodium of physarum polycephalum. Paper presented at Evolutionary and Biologically Inspired Music, Sound, Art and Design, Copenhagen.   
Added by: Mark Grimshaw-Aagaard 11/04/2015, 14:18
Bregman, A. S. (1990). Auditory scene analysis: The perceptual organization of sound. Cambridge, Massachusetts: MIT Press.   
Added by: Mark Grimshaw-Aagaard 21/08/2015, 13:51
Bregman, A. S., & Campbell, J. (1971). Primary auditory stream segregation and perception of order in rapid sequences of tones. Journal of Experimental Psychology, 89(2), 244–249.   
Added by: Mark Grimshaw-Aagaard 28/09/2005, 10:26
Bregman, A. S. (1993). Auditory scene analysis: Hearing in complex environments. In S. McAdams & E. Bigand (Eds), Thinking in Sound: The Cognitive Psychology of Human Audition (pp. 10–36). Oxford: Clarendon Press.   
Last edited by: Mark Grimshaw-Aagaard 28/09/2005, 10:43
Bregman, A. S., & Pinker, S. (1978). Auditory streaming and the building of timbre. Canadian Journal of Psychology, 31(1), 19–31.   
Added by: Mark Grimshaw-Aagaard 05/10/2005, 11:02
Breinbjerg, M. (2005). The aesthetic experience of sound: Staging of auditory spaces in 3D computer games. Retrieved January 24, 2006, from http://www.aestheticsofplay.org/breinbjerg.php   
Added by: Mark Grimshaw-Aagaard 28/08/2006, 13:30
Breitsameter, S. (2003). Acoustic ecology and the new electroacoustic space of digital networks. Soundscape, 4(2), 24–30.   
Last edited by: Mark Grimshaw-Aagaard 06/12/2006, 10:41
Brennan, A. (2003-2017). Necessary and sufficient conditions. Stanford Encyclopedia of Philosophy. Retrieved October 3, 2017, from https://plato.stanford. ... s/necessary-sufficient/.   
Added by: Mark Grimshaw-Aagaard 08/10/2017, 11:35
Brenton, H., Gillies, M., Ballin, D., & Chatting, D. 2005, September 6, The Uncanny Valley: Does it exist and is it related to presence? Paper presented at Proceedings of the Human-Animated Characters Interaction.   
Last edited by: Mark Grimshaw-Aagaard 26/07/2018, 10:36
Brewer, W. F. (1986). What is autobiographical memory? In D. C. Rubin (Ed.), Autobiographical memory (pp. 25–49). Cambridge: Cambridge University Press.   
Last edited by: Mark Grimshaw-Aagaard 14/07/2020, 08:37
Bridgett, R. (1999). Aural imagery: Sonic ambiguity in time based media. Retrieved November 25, 2021, from http://web.archive.org/ ... design.org.uk/aural.htm   
Last edited by: Mark Grimshaw-Aagaard 25/10/2021, 13:31
Bridgett, R. (1999). The aesthetics of film music: From romanticism to modernism. Retrieved March 8, 2004, from http://www3.sympatico.ca/qualish/music.htm   
Added by: Mark Grimshaw-Aagaard 02/06/2020, 09:07
Bridgett, R. (2001). Sync-sound in web design and interactive media. Retrieved March 8, 2004, from http://www3.sympatico.ca/qualish/web.htm   
Added by: Mark Grimshaw-Aagaard 06/09/2004, 17:37
Bridgett, R. (2002). Citizen kane: Acoustic sound as expressionist device. Retrieved March 8, 2004, from http://www3.sympatico.ca/qualish/kane.htm   
Added by: Mark Grimshaw-Aagaard 06/05/2008, 15:43
Bridgett, R. (2002). Interactive music. Retrieved November 25, 2021, from http://web.archive.org/ ... .org.uk/interactive.htm   
Last edited by: Mark Grimshaw-Aagaard 25/10/2021, 13:37
Bridgett, R. (2002). Problems with the film music model. Retrieved November 25, 2021, from http://web.archive.org/ ... ign.org.uk/problems.htm   
Last edited by: Mark Grimshaw-Aagaard 25/10/2021, 13:36
Bridgett, R. (2002). Sound design: An introduction. Retrieved March 8, 2004, from http://www3.sympatico.ca/qualish/introduction.htm   
Added by: Mark Grimshaw-Aagaard 06/09/2004, 17:21
Bridgett, R. (2003). Audio pre-design. Retrieved March 8, 2004, from http://www3.sympatico.ca/qualish/pre.htm   
Added by: Mark Grimshaw-Aagaard 10/10/2006, 10:42
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WIKINDX 6.8.2 | Total resources: 1301 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA)