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Belton, J. (1992). 1950s magnetic sound: The frozen revolution. In R. Altman (Ed.), Sound Theory Sound Practice (pp. 154–167). New York: Routledge.   
Added by: Mark Grimshaw-Aagaard 26/10/2004, 14:44
Bench, J. (1971). Anticipatory elicitation of the middle-ear muscle reflex. The Journal of Laryngology and Otology, 85(11), 1161–1165.   
Added by: Mark Grimshaw-Aagaard 02/05/2014, 11:55
Benjamin, W. (1936). The work of art in the age of mechanical reproduction. Retrieved March 8, 2006, from http://www.marxists.org ... y/works/ge/benjamin.htm   
Added by: Mark Grimshaw-Aagaard 13/03/2006, 14:29
Benyon, D., Smyth, M., O'Neill, S., McCall, R., & Carroll, F. (2006). The place probe: Exploring a sense of place in real and virtual environments. Presence: Teleoperators and Virtual Environments, 15(6), 668–687.   
Added by: Mark Grimshaw-Aagaard 16/09/2018, 15:17
Berglund, J. (1999). Write, right, white, rite: Literacy, imperialism, race, and cannibalism in Edgar Rice Burroughs' Tarzan of the Apes. Studies in American Fiction, 27(1), 57–76.   
Last edited by: Mark Grimshaw-Aagaard 30/08/2022, 12:04
Guidelines for community noise. (1999). World Health Organization.   
Last edited by: Mark Grimshaw-Aagaard 26/03/2018, 09:37
Bergson, H. (1912). An introduction to metaphysics. T. E. Hulme, Trans. New York and London: G. P. Putnam's sons.   
Added by: Mark Grimshaw-Aagaard 10/05/2023, 09:36
Bernds, E. The state of the art – 1928. Retrieved February 12, 2006, from http://www.filmsound.or ... tory/sound1928part1.htm   
Added by: Mark Grimshaw-Aagaard 12/02/2006, 10:28
Bernds, E. (1999). Mr. Bernds goes to Hollywood: My early life and career in sound recording at Columbia with Frank Capra and others. Lanham MD: Scarecrow Press.   
Last edited by: Mark Grimshaw-Aagaard 12/02/2006, 10:23
Berndt, A., & Hartmann, K. 2007, September 28–29, Strategies for narrative and adaptive game scoring. Paper presented at Audio Mostly 2007, Röntgenbau, Ilmenau, Germany.   
Added by: Mark Grimshaw-Aagaard 08/05/2008, 08:04
Bernstein, D. (1997). Creating an interactive audio environment. Gamasutra, Retrieved September 6, 2004, from http://www.gamasutra.co ... 971114/bernstein_01.htm   
Added by: Mark Grimshaw-Aagaard 28/01/2008, 15:33
Bernstein, C. (2001). Play it again pac-man. In M. J. P. Wolf (Ed.), The Medium of the Video Game (pp. 155–168). Austin: University of Texas Press.   
Added by: Mark Grimshaw-Aagaard 12/10/2004, 17:08
Berressem, H. (2005). n-1 sexes. Rhizomes, 11(12). Retrieved July 7, 2006, from http://www.rhizomes.net ... 11/berressem/index.html   
Last edited by: Mark Grimshaw-Aagaard 07/07/2006, 10:46
Berry, C. (1987). The actor and his text. London: Harrap.   
Last edited by: Mark Grimshaw-Aagaard 14/08/2020, 15:34
Bessell, D. (2002). What's that funny noise? An examination of the role of music in Cool Boarders 2, Alien Trilogy and Medievil 2. In G. King & T. Krzywinska (Eds), Screenplay: Cinema/Videogames/Interfaces (pp. 136–144). London: Wallflower Press.   
Added by: Mark Grimshaw-Aagaard 04/10/2004, 17:07
Bioware. (2002). Neverwinter Nights. (Version Premium Modules) [Computer Game]. Lyon: Infogrames.   
Added by: Mark Grimshaw-Aagaard 10/02/2006, 16:52
Bird, B. (Director) (2004). The Incredibles [Film]. J. Walker (Producer). USA: Disney/Pixar Animation Studios.   
Last edited by: Mark Grimshaw-Aagaard 09/06/2012, 09:44
Blacking, J. (1977). How musical is man? 1st ed. University of Washington Press.   
Added by: Costantino Oliva 08/10/2015, 15:43
Blaszczak, D. 2007, September 28–29, Practical aspects of audio design for virtual environments. Paper presented at Audio Mostly 2007, Röntgenbau, Ilmenau.   
Added by: Mark Grimshaw-Aagaard 14/01/2009, 10:14
Blattner, M. M., Sumikawa, D. A., & Greenberg, R. M. (1989). Earcons and icons: Their structure and common design principles. Human-computer Interaction, 4, 11–44.   
Added by: Mark Grimshaw-Aagaard 18/01/2016, 16:54
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WIKINDX 6.9.0 | Total resources: 1303 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA)