Ukadike, N. F. (1991). Anglophone African media. Jump Cut: A Review of Contemporary Media, 36, 74–80. |
|
Last edited by: Mark Grimshaw-Aagaard 12/04/2022, 11:00 |
|
von Uexküll, J. (1992). A stroll through the worlds of animals and men: A picture book of invisible worlds. Semiotica, 89(4), 319–391. |
|
Last edited by: Mark Grimshaw-Aagaard 31/10/2023, 18:13 |
|
Ueda, M., Ōta, A., & Takahashi, H. 2014, November 16–19, Investigation on high-frequency noise in public space. Paper presented at INTERNOISE 2014 – 43rd International Congress on Noise Control Engineering: Improving the World Through Noise Control, Melbourne. |
|
Last edited by: Mark Grimshaw-Aagaard 24/09/2023, 11:30 |
|
Tyndall, J. (1867). On sound. London: Longmans, Green, and Co. |
|
Added by: Mark Grimshaw-Aagaard 19/08/2015, 14:30 |
|
Tykwer, T. (Director) (1998). Lola rennt [Film]. S. Arndt (Producer). Germany: Prokino Plus. |
|
Added by: Mark Grimshaw-Aagaard 10/03/2006, 11:47 |
|
Tuuri, K., Mustonen, M.-S., & Pirhonen, A. 2007, September 27–28, Same sound — different meanings: A novel scheme for different modes of listening. Paper presented at Audio Mostly 2007. |
|
Last edited by: Mark Grimshaw-Aagaard 07/05/2008, 12:43 |
|
Tusing, K. J., & Dillard, J. P. (2000). The sounds of dominance: Vocal precursors of perceived dominance during interpersonal influence. Human Communication Research, 26(1), 148–171. |
|
Added by: Mark Grimshaw-Aagaard 20/04/2005, 10:45 |
|
Turner, P., & Turner, S. (2006). Place, sense of place, and presence. Presence: Teleoperators and Virtual Environments, 15(2), 204–217. |
|
Added by: Mark Grimshaw-Aagaard 09/03/2018, 09:50 |
|
Turner, P. (2016). Presence: Is it just pretending? AI & Society, 31, 147–156. |
|
Added by: Mark Grimshaw-Aagaard 31/08/2020, 12:10 |
|
Turcan, P., & Wasson, M. (2003). Fundamentals of audio and video programming for games. Redmond: Microsoft Press. |
|
Added by: Mark Grimshaw-Aagaard 05/10/2005, 10:52 |
|
Tsingos, N., Gallo, E., & Drettakis, G. (2003). Breaking the 64 spatialized sources barrier. Gamasutra, Retrieved September 19, 2004, from http://www.gamasutra.co ... 0030528/tsingos_pfv.htm |
|
Added by: Mark Grimshaw-Aagaard 19/09/2004, 11:10 |
|
Truppin, A. (1992). And then there was sound: The films of Andrei Tarkovsky. In R. Altman (Ed.), Sound Theory Sound Practice (pp. 235–248). New York: Routledge. |
|
Last edited by: Mark Grimshaw-Aagaard 11/01/2006, 02:08 |
|
Truax, B. (2001). Acoustic communication. 2nd ed. Westport, Conn: Ablex. |
|
Last edited by: Mark Grimshaw-Aagaard 09/02/2008, 15:40 |
|
Trippett, D. (2021). Human sounds and the obscenity of information. In A. Hennion & C. Levaux (Eds), Rethinking Music through Science and Technology Studies, London: Routledge. |
|
Added by: Mark Grimshaw-Aagaard 25/02/2024, 12:38 |
|
Trippett, D. (2018). Music and the transhuman ear: Ultrasonics, material bodies, and the limits of sensation. The Musical Quarterly, 100(2), 199–261. |
|
Last edited by: Mark Grimshaw-Aagaard 25/02/2024, 12:42 |
|
Trickey, J. S., Cárdenas-Hinojosa, G., Rojas-Bracho, L., Schorr, G. S., Rone, B. K., & Hidalgo-Pla, E., et al. (2022). Ultrasonic antifouling devices negatively impact Cuvier's beaked whales near Guadalupe Island, México. Communications Biology, 5. |
|
Last edited by: Mark Grimshaw-Aagaard 25/03/2023, 10:48 |
|
Topf, M., & Dillon, E. (1988). Noise-induced stress as a predictor of burnout in critical care nurses. Heart & Lung: The Journal of Acute and Critical Care, 17(5), 567–574. |
|
Added by: Mark Grimshaw-Aagaard 25/03/2018, 09:46 |
|
Tompkins, E. L., & Adger, W. N. (2004). Does adaptive management of natural resources enhance resilience to climate change? Ecology and Society, 9(2). Retrieved July 6, 2006, from http://www.ecologyandsociety.org/vol9/iss2/art10/ |
|
Added by: Mark Grimshaw-Aagaard 06/07/2006, 22:24 |
|
Tinwell, A. 2009, July 19–24, Uncanny as usability obstacle. Paper presented at Online Communities and Social Computing, Berlin Heidelberg. |
|
Added by: Mark Grimshaw-Aagaard 05/08/2009, 04:14 |
|
Tinwell, A., Grimshaw, M., & Williams, A. (2011). Uncanny speech. In M. Grimshaw (Ed.), Game sound technology and player interaction: concepts and developments (pp. 213–234). Hershey (PA): IGI. |
|
Added by: Mark Grimshaw-Aagaard 14/07/2011, 09:30 |
|