McAdams, S. (1993). Recognition of sound sources and events. In S. McAdams & E. Bigand (Eds), Thinking in Sound: The Cognitive Psychology of Human Audition (pp. 146–198). Oxford: Clarendon Press. |
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Kahn, D. (2002). Digits on the historical pulse: Being a way to think about how so much is happening and has happened in sound in the arts. Retrieved September 21, 2005, from http://cara.gsu.edu/pulsefield/kahn_essay.html |
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Crowder, R. G. (1993). Auditory memory. In S. McAdams & E. Bigand (Eds), Thinking in Sound: The Cognitive Psychology of Human Audition (pp. 113–145). Oxford: Clarendon Press. |
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Jones, M. R., & Yee, W. (1993). Attending to auditory events: The role of temporal organization. In S. McAdams & E. Bigand (Eds), Thinking in Sound: The Cognitive Psychology of Human Audition (pp. 69–112). Oxford: Clarendon Press. |
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Added by: Mark Grimshaw-Aagaard 20/09/2005, 15:38 |
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Aarseth, E., Smedstad, S. M., & Sunnanå, L. 2003, November 4–6, A multi-dimensional typology of games. Paper presented at Level Up. |
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Last edited by: Mark Grimshaw-Aagaard 20/09/2005, 10:18 |
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Adams, E. W. 2003, November 4–6, The construction of ludic space. Paper presented at Level Up. |
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Last edited by: Mark Grimshaw-Aagaard 20/09/2005, 10:17 |
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Halloran, J., Rogers, Y., & Fitzpatrick, G. 2003, November 4–6, From text to talk: Multiplayer games and voiceover ip. Paper presented at Level Up. |
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Last edited by: Mark Grimshaw-Aagaard 20/09/2005, 10:16 |
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Järvinen, A. 2003, November 4–6, Making and breaking games: A typology of rules. Paper presented at Level Up. |
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Last edited by: Mark Grimshaw-Aagaard 20/09/2005, 10:16 |
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Juul, J. 2003, November 4–6, The game, player, world: Looking for a heart of gameness. Paper presented at Level Up, Utrecht Universiteit. |
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Last edited by: Mark Grimshaw-Aagaard 20/09/2005, 10:15 |
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King, G., & Krzywinska, T. 2003, November 4–6, Gamescapes: Exploration and virtual presence in game-worlds. Paper presented at Level Up, Utrecht Universiteit. |
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Last edited by: Mark Grimshaw-Aagaard 20/09/2005, 10:14 |
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Klabbers, J. H. G. 2003, November 4–6, The gaming landscape: A taxonomy for classifying games and simulations. Paper presented at Level Up, Utrecht Universiteit. |
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Last edited by: Mark Grimshaw-Aagaard 20/09/2005, 10:13 |
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Lauwaert, M. 2003, November 4–6, In search of a "fifth dimension". Paper presented at Level Up, Utrecht Universiteit. |
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Last edited by: Mark Grimshaw-Aagaard 20/09/2005, 10:12 |
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Roudavski, S., & Penz, F. 2003, November 4–6, Space, agency, meaning and drama in navigable real-time virtual environments. Paper presented at Level Up. |
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Last edited by: Mark Grimshaw-Aagaard 11/09/2006, 11:06 |
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Somers, E. 2000, April 2–5, Abstract sound objects to expand the vocabulary of sound design for visual and theatrical media. Paper presented at 6th International Conference on Auditory Display, Atlanta. |
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Added by: Mark Grimshaw-Aagaard 16/09/2005, 13:58 |
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Drewes, T. M., Myatt, E. D., & Gandy, M. 2000, April 2–5, Sleuth: An audio experience. Paper presented at 6th International Conference on Auditory Display, Atlanta. |
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Last edited by: Mark Grimshaw-Aagaard 16/09/2005, 13:26 |
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Fitch, W. T., & Kramer, G. (1994). Sonifying the body electric: Superiority of an auditory over a visual display in a complex, multivariate system. In G. Kramer (Ed.), Auditory Display: Sonification, Audification, and Auditory Interfaces (pp. 307–325). Reading MA: Addison-Wesley. |
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Added by: Mark Grimshaw-Aagaard 16/09/2005, 12:19 |
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Williams, S. M. (1994). Perceptual principles in sound grouping. In G. Kramer (Ed.), Auditory Display: Sonification, Audification, and Auditory Interfaces (pp. 95–125). Reading MA: Addison-Wesley. |
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Added by: Mark Grimshaw-Aagaard 06/05/2008, 15:42 |
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Schubert, E. D. (1975). The role of auditory perception in language processing. In D. D. Duane & M. B. Rawson (Eds), Reading, Perception and Language: Papers from the World Congress on Dyslexia (pp. 97–130). Baltimore: York Press. |
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Last edited by: Mark Grimshaw-Aagaard 26/04/2013, 09:57 |
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LoBrutto, V. (1994). Sound-on-film: Interviews with creators of film sound. Westport, CT: Praeger. |
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Last edited by: Mark Grimshaw-Aagaard 06/09/2005, 13:25 |
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Cohen, A. J. (2002). Music as a source of emotion in film. In P. N. Juslin & J. A. Sloboda (Eds), Music and Emotion: Theory and Research (pp. 249–272). Oxford: Oxford University Press. (Original work published 2001). |
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Added by: Mark Grimshaw-Aagaard 02/09/2005, 12:50 |
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