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Nilsson, N. C., Nordahl, R., & Serafin, S. (2016). Immersion revisited: A review of existing definitions of immersion and their relation to different theories of presence. Human Technology, 12(2), 108–134.   
Added by: Mark Grimshaw-Aagaard 22/02/2018, 15:38
Miani, A. (2016). The impact of sex and menstrual cycle on rhythmic synchronization: An experimental approach. Unpublished Masters Thesis, Århus Universitet, Denmark.   
Last edited by: Mark Grimshaw-Aagaard 13/03/2017, 19:46
Loomis, J. M. (2016). Presence in virtual reality and everyday life: Immersion within a world of representation. Presence: Teleoperators and Virtual Environments, 25(2), 169–174.   
Added by: Mark Grimshaw-Aagaard 06/02/2019, 17:12
Leighton, T. G. (2016). Are some people suffering as a result of increasing mass exposure of the public to ultrasound in air? Proceedings of the Royal Society A: Mathematical, Physical and Engineering Sciences, 472(2185).   
Added by: Mark Grimshaw-Aagaard 07/11/2023, 12:31
Knakkergaard, M. (2016). Music by numbers. In S. H. Klempe (Ed.), Cultural Psychology of Musical Experience (pp. 299–318). Charlotte NC. Information Age Publishing Inc.   
Added by: Mark Grimshaw-Aagaard 01/10/2017, 13:00
Knakkergaard, M. (2016). Unsound sound: On the ontology of sound in the digital age. Leonardo Music Journal, 26, 64–67.   
Last edited by: Mark Grimshaw-Aagaard 01/11/2017, 07:44
Keith, S. E., Feder, K., Voicescu, S. A., Soukhovtsev, V., Denning, A., & Tsang, J., et al. (2016). Wind turbine sound power measurements. The Journal of the Acoustical Society of America, 139(3), 1431–1435.   
Last edited by: Mark Grimshaw-Aagaard 27/03/2022, 12:33
Kaur, H., Rohlik, G., Nemergut, M., & Tripathi, S. (2016). Comparison of staff and family perceptions of causes of noise pollution in the pediatric Intensive Care Unit and suggested intervention strategies. Noise & Health, 18(81), 78–84.   
Last edited by: Mark Grimshaw-Aagaard 26/03/2018, 08:58
Johansson, L., Knutsson, S., Bergbom, I., & Lindahl, B. (2016). Noise in the icu patient room: Staff knowledge and clinical improvements. Intensive and Critical Care Nursing, 35, 1–9.   
Added by: Mark Grimshaw-Aagaard 13/03/2018, 10:21
Iyendo, T. O. (2016). Exploring the effect of sound and music on health in hospital settings: A narrative review. International Journal of Nursing Studies, 63(82), 82–100.   
Last edited by: Mark Grimshaw-Aagaard 11/03/2018, 21:40
Heeter, C. (2016). A meditation on meditation and embodied presence. Presence: Teleoperators and Virtual Environments, 25(2), 175–183.   
Last edited by: Mark Grimshaw-Aagaard 01/09/2020, 12:38
Hay Newman, L. (2016). How to block the ultrasonic signals you didn't know were tracking you. Wired, Retrieved December 6, 2023, from https://www.wired.com/2 ... ls-didnt-know-tracking/   
Added by: Mark Grimshaw-Aagaard 06/12/2023, 18:58
Grimshaw-Aagaard, M. 2016, October 27–29, Sonic virtuality, environment, and presence. Paper presented at International Conference on the Virtual, Coimbra, Portugal.   
Last edited by: Mark Grimshaw-Aagaard 16/02/2024, 16:18
Grimshaw, M. (2016). Computer game sound: From diegesis to immersion to sonic emotioneering. In J. G. Papenburg & H. Schulze (Eds), Sound as Popular Culture: A Research Companion Cambridge, Massachusetts: MIT Press.   
Last edited by: Mark Grimshaw-Aagaard 12/10/2015, 08:05
Grimshaw, M. (2016). The privatization of sound space. In V. Meelberg, M. Cobussen & B. Truax (Eds), The Routledge Companion to Sounding Art (pp. 463–472). London: Routledge.   
Last edited by: Mark Grimshaw-Aagaard 26/12/2017, 15:00
Greenfield, M. D. (2016). Evolution of acoustic communication in insects. In G. S. Pollack, A. C. Mason, A. N. Popper & R. R. Fay (Eds), Insect Hearing (pp. 17–47). Switzerland: Springer Nature.   
Last edited by: Mark Grimshaw-Aagaard 03/12/2022, 16:26
Gilbert, S. B. (2016). Perceived realism of virtual environments depends on authenticity. Presence: Teleoperators and Virtual Environments, 25(4), 322–324.   
Last edited by: Mark Grimshaw-Aagaard 23/05/2021, 09:53
Garner, T. A. (2016). From sinewaves to physiologically-adaptive soundscapes: The evolving relationship between sound and emotion in video games. In K. Karpouzis & G. N. Yannakakis (Eds), Emotion in Games Vol. 4, (pp. 197–214). Berlin: Springer.   
Added by: Mark Grimshaw-Aagaard 08/11/2016, 09:37
Garner, T., & Jordanous, A. 2016, June 27, Emergent perception and video games that listen: Applying sonic virtuality for creative and intelligent npc behaviours. Unpublished paper presented at The 2nd Computational Creativity and Games Workshop, Paris.   
Last edited by: Mark Grimshaw-Aagaard 11/01/2018, 17:08
Gallese, V. (2016). The multimodal nature of visual perception: Facts and speculations. Gestalt Theory, 38(2/3), 127–140.   
Added by: Mark Grimshaw-Aagaard 29/09/2020, 10:35
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WIKINDX 6.9.0 | Total resources: 1303 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA)