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Pollick, F. E. (In print). In search of the Uncanny Valley. In K. Grammer & A. Juett (Eds), Analog Communication: Evolution, Brain Mechanisms, Dynamics, Simulation Cambridge, Massachusetts: MIT Press.  
Last edited by: sirfragalot 05/15/2009 09:38:44 AM
Vázquez Enríquez, E. C. (2021). The Sounds of the Desert: Lost Children Archive by Valeria Luiselli. Latin American Literary Review, 48(95), 75–84.  
Added by: sirfragalot 04/13/2021 12:32:27 PM
Zlobin, D. September 19 Denis Zlobin emails. (to: M. Grimshaw-Aagaard). [Email]  
Last edited by: sirfragalot 05/14/2021 01:20:13 PM
Zlobin, D. (2020). Deconstructing unpleasantness in videogame sound effects. Part 2: practice. Retrieved September 17, 2020, from https://medium.com/@den ... 2-practice-6ea6518d41f6  
Last edited by: sirfragalot 09/17/2020 09:49:03 AM
Zlobin, D. (2020). Deconstructing unpleasantness in videogame sound effects. Part 1: theory. Retrieved September 17, 2020, from https://medium.com/@den ... t-1-theory-191b660b1a2b  
Last edited by: sirfragalot 09/17/2020 09:48:40 AM
Walther-Hansen, M., & Grimshaw-Aagaard, M. 2020, September 15—17 Don't extend! Reduce! The sound approach to reality. Paper presented at The 15th International Conference on Audio Mostly, New York.  
Last edited by: sirfragalot 09/17/2020 01:22:14 PM
Walker, A. (2020). Archival resonances: embodied libraries and the corporeal lives of sonic effects. Sound Studies, 1–19.  
Last edited by: sirfragalot 12/31/2020 10:23:24 AM
Smith, J. H. 2020, July Imagining presence. Unpublished paper presented at Husserl Circle 2014.  
Added by: sirfragalot 12/07/2020 09:52:42 AM
Sakellariou, A. (2020). How RDR2 prioritizes realism at the expense of playability. Retrieved May 28, 2021, from https://screenrant.com/ ... xtreme-boring-controls/  
Last edited by: sirfragalot 05/28/2021 12:49:24 PM
Roman, C. M. (2020). William of Saint-Thierry and the acoustics of mystical union. Journal of Medieval Religious Cultures, 46(2), 137–161.  
Last edited by: sirfragalot 08/25/2020 03:06:36 PM
Reber, S. A., Nishimura, T., Janisch, J., Robertson, M., & Fitch, W. T. (2020). A chinese alligator in heliox: Formant frequencies in a crocodilian. Journal of Experimental Biology, 218(15), 2442–2447.  
Added by: sirfragalot 09/18/2020 03:13:02 PM
Quinton, M., McGregor, I., & Benyon, D. 2020, September 15—17 Sonification of an exoplanetary atmosphere. Paper presented at The 15th International Conference on Audio Mostly, New York.  
Added by: sirfragalot 09/17/2020 01:20:24 PM
Perkis, A., Timmerer, C., Barakovic, S., Barakovic Husic, J., Bech, S., & Bosse, S., et al. (2020). QUALINET white paper on definitions of immersive media experience (IMEx) Norwegian University of Science and Technology, Sense IT.  
Last edited by: sirfragalot 08/23/2020 08:17:39 AM
Melville, T. (2020). Gran Turismo: Realism redefined. Retrieved July 3, 2021, from https://www.mazda.com.a ... ismo-realism-redefined/  
Last edited by: sirfragalot 07/03/2021 01:04:11 PM
Lutz, O. H.-M., Kröger, J. L., Schneiderbauer, M., Kopankiewicz, J. M., Hauswirth, M., & Hermann, T. 2020, September 15—17 That password doesn't sound right: Interactive password strength sonification. Paper presented at The 15th International Conference on Audio Mostly, New York.  
Added by: sirfragalot 09/17/2020 01:15:19 PM
Levy, L. F. (2020). The Edison Realism Test: Early experiments in capturing the soul of live music in a recording. Retrieved May 25, 2021, from https://insheepsclothin ... om/edison-realism-test/  
Last edited by: sirfragalot 05/25/2021 08:23:59 AM
K. Groß-Vogt & R. Höldrich (Eds.) Proceedings of the 15th international conference on Audio Mostly. 2020. September 15—17 2020978-1-4503-7563-4.  
Last edited by: sirfragalot 09/17/2020 01:31:18 PM
Green, M. C., & McAllister, C. A. (2020). Presence. The International Encyclopedia of Media Psychology. Retrieved December 7, 2020, https://onlinelibrary.w ... /9781119011071.iemp0058.  
Last edited by: sirfragalot 12/07/2020 10:30:58 AM
Francisco, M. A. (2020). Jaquet-Droz's automata: Eerily lifelike 18th century 'robots' (that still work today). Retrieved May 25, 2021, from https://www.flipscience ... -that-still-work-today/  
Last edited by: sirfragalot 05/26/2021 04:38:10 PM
Agrawal, S., Simon, A., Bech, S., Bærentsen, K., & Forchhammer, S. (2020). Defining immersion: Literature review and implications for research on audiovisual experiences. Journal of the Audio Engineering Society, 68(6), 404–417.  
Added by: sirfragalot 08/23/2020 08:06:04 AM
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WIKINDX 6.4.10 | Total resources: 1097 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA)


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