Vafaie, A., Raveshi, M. R., Devendran, C., Nosrati, R., & Neild, A. (2024). Making immotile sperm motile using high-frequency ultrasound. Science Advances, 10(7), eadk2864. |
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Grimshaw-Aagaard, M. (2024). OH-EE-OH-EE-OH-EE-AW-EE-AW! Sound descriptors in the books of Tarzan as facilitators of presence. In J. Murphet & H. Groth (Eds), Edinburgh Companion to Literature & Sound Studies. (pp. 250–263). Edinburgh: Edinburgh University Press. |
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Grimshaw-Aagaard, M. (2024). Video game sound design and the fetish of realism. In W. Gibbons & M. Grimshaw-Aagaard (Eds), The Oxford Handbook of Video Game Music and Sound (pp. 861–874). New York: Oxford University Press. |
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Grimshaw-Aagaard, M. (2024). The importance of sound to the formation of presence. In W. Gibbons & M. Grimshaw-Aagaard (Eds), The Oxford Handbook of Video Game Music and Sound (pp. 916–928). New York: Oxford University Press. |
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Grimshaw-Aagaard, M. N. (2024). Ambiguity and vagueness in video game sound. In W. Gibbons & M. Grimshaw-Aagaard (Eds), The Oxford Handbook of Video Game Music and Sound (pp. 271–286). New York: Oxford University Press. |
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Gibbons, W., & Grimshaw-Aagaard, M. (2024). Introduction: A hub world for game audio. In W. Gibbons & M. Grimshaw-Aagaard (Eds), The Oxford Handbook of Video Game Music and Sound (pp. 1–13). New York: Oxford University Press. |
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Young, G. W., O’Dwyer, N., Vargas, M. F., Donnell, R. M., & Smolic, A. (2023). Feel the music! Audience experiences of audio–tactile feedback in a novel virtual reality volumetric music video. Arts, 12(4). |
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Sykes, A. (2023). Prata med plantor – går det? Forskning.se, Retrieved November 13, 2023, from https://www.forskning.s ... antor-vaxtkommunikation |
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Strickland, A. (2023). Mysterious rumblings were recorded in Earth’s stratosphere. Retrieved May 12, 2023, from https://edition.cnn.com ... e-sounds-scn/index.html |
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Seiça, M., Roque, L., Martins, P., & Cardoso, F. A. (2023). An interdisciplinary journey towards an aesthetics of sonification experience. Journal of Multimodal User Interfaces, 17, 263–284. |
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Schulte-Fortkamp, B., Fiebig, A., Sisneros, J. A., Popper, A. N., & Fay, R. R. (Eds). (2023). Soundscapes: Humans and their acoustic environment. Melville NY: ASA Press. |
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Sayer, A. December 6, 2023. Standards authorship. (to: M. Grimshaw-Aagaard). [Email] |
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O'Callaghan, C. (2009-2020). Auditory perception. Stanford Encyclopedia of Philosophy. Retrieved October 3, 2023, from https://plato.stanford. ... es/perception-auditory/. |
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Manvell, D. December 7, 2023. Standards authorship. (to: M. Grimshaw-Aagaard). [Email] |
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Latham, K. (2023). How undersea sounds help us understand ocean life. Future Planet, Retrieved August 16, 2023, from https://www.bbc.com/fut ... s-understand-ocean-life |
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Landeschi, G., & Betts, E. (Eds). (2023). Capturing the senses: Digital methods for sensory archaeologies. Switzerland: Springer Nature. |
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Krummel, J. (2006-2022). Kūkai. Stanford Encyclopedia of Philosophy. Retrieved October 3, 2023, from https://plato.stanford.edu/entries/kukai/. |
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Khait, I., Lewin-Epstein, O., Sharon, R., Saban, K., Goldstein, R., & Anikster, Y., et al. (2023). Sounds emitted by plants under stress are airborne and informative. Cell, 186(7), 1328–1336.e10. |
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Keylin, V. (2023). Participatory sound art: Technologies, aesthetics, politics. Singapore: Palgrave Macmillan. |
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How can you be tracked though sound? (2023). Retrieved December 6, 2023, from https://sovereignoutcom ... be-tracked-though-sound |
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Added by: Mark Grimshaw-Aagaard 06/12/2023, 19:03 |
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