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Displaying 101 - 120 of 1200 (Bibliography: WIKINDX Master Bibliography)
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Borg, E. (1982). Auditory thresholds in rats of different age and strain: A behavioral and electrophysiological study. Hearing Research, 8(2), 101–115.  
Added by: Mark Grimshaw-Aagaard 12/5/22, 7:33 AM
Bormann, K. (2005). Presence and the utility of audio spatialization. Presence: Teleoperators and Virtual Environments, 14(3), 278–297.  
Added by: Mark Grimshaw-Aagaard 3/6/18, 12:02 PM
Bouchard, S., St-Jacques, J., Robillard, G., & Renaud, P. (2008). Anxiety increases the feeling of presence in virtual reality. Presence: Teleoperators and Virtual Environments, 17(4), 376–391.  
Last edited by: Mark Grimshaw-Aagaard 8/14/20, 3:36 PM
Boulanger, C. (2006). Bibliograph. (Version 0.9) [Python/PHP/Javascript].  
Last edited by: Mark Grimshaw-Aagaard 7/30/06, 9:32 AM
Bovermann, T., Tünnermann, R., & Hermann, T. (2010). Auditory augmentation. International Journal of Ambient Computing and Intelligence, 2(2), 27–42.  
Added by: Mark Grimshaw-Aagaard 7/5/13, 9:54 AM
Bowker, G. C., & Star, S. L. (2000). Sorting things out: Classification and its consequences. Cambridge, Massachusetts: MIT Press.  
Added by: Mark Grimshaw-Aagaard 5/2/18, 5:16 PM
Boyd, A. (2003). When worlds collide: Sound and music in films and games. Gamasutra, Retrieved September 6, 2004, from http://www.gamasutra.co ... /20030204/boyd_01.shtml  
Added by: Mark Grimshaw-Aagaard 3/11/06, 11:23 AM
Bradley, M. M., & Lang, P. J. (2000). Affective reactions to acoustic stimuli. Psychophysiology, 37, 204–215.  
Added by: Mark Grimshaw-Aagaard 5/19/14, 8:30 AM
Brainard, F. S. (1997). Reality and mystical experience. Unpublished PhD thesis, Temple University.  
Last edited by: Mark Grimshaw-Aagaard 9/4/20, 3:05 PM
Bramas, B., Kim, Y.-M., & Kwon, D.-S. 2008, October 14–17, Design of a sound system to increase emotional expression impact in human-robot interaction. Paper presented at International Conference on Control, Automation and Systems, Seoul, Korea.  
Added by: Mark Grimshaw-Aagaard 4/20/09, 9:30 AM
Brand, J. E., Knight, S., & Majewski, J. 2003, November 4–6, The diverse worlds of computer games: A content analysis of spaces, populations, styles and narratives. Paper presented at Level Up.  
Added by: Mark Grimshaw-Aagaard 9/11/06, 10:59 AM
Brandon, A. (2005). Audio for games: Planning, process, and production. Berkeley: New Riders.  
Last edited by: Mark Grimshaw-Aagaard 1/14/09, 10:40 AM
Braund, E., & Miranda, E. 2015, April 8–10, Music with unconventional computing: Towards a step sequencer from plasmodium of physarum polycephalum. Paper presented at Evolutionary and Biologically Inspired Music, Sound, Art and Design, Copenhagen.  
Added by: Mark Grimshaw-Aagaard 4/11/15, 2:18 PM
Bregman, A. S. (1990). Auditory scene analysis: The perceptual organization of sound. Cambridge, Massachusetts: MIT Press.  
Added by: Mark Grimshaw-Aagaard 8/21/15, 1:51 PM
Bregman, A. S., & Campbell, J. (1971). Primary auditory stream segregation and perception of order in rapid sequences of tones. Journal of Experimental Psychology, 89(2), 244–249.  
Added by: Mark Grimshaw-Aagaard 9/28/05, 10:26 AM
Bregman, A. S. (1993). Auditory scene analysis: Hearing in complex environments. In S. McAdams & E. Bigand (Eds), Thinking in Sound: The Cognitive Psychology of Human Audition (pp. 10–36). Oxford: Clarendon Press.  
Last edited by: Mark Grimshaw-Aagaard 9/28/05, 10:43 AM
Bregman, A. S., & Pinker, S. (1978). Auditory streaming and the building of timbre. Canadian Journal of Psychology, 31(1), 19–31.  
Added by: Mark Grimshaw-Aagaard 10/5/05, 11:02 AM
Breinbjerg, M. (2005). The aesthetic experience of sound: Staging of auditory spaces in 3D computer games. Retrieved January 24, 2006, from http://www.aestheticsofplay.org/breinbjerg.php  
Added by: Mark Grimshaw-Aagaard 8/28/06, 1:30 PM
Breitsameter, S. (2003). Acoustic ecology and the new electroacoustic space of digital networks. Soundscape, 4(2), 24–30.  
Last edited by: Mark Grimshaw-Aagaard 12/6/06, 10:41 AM
Brennan, A. (2003-2017). Necessary and sufficient conditions. Stanford Encyclopedia of Philosophy. Retrieved October 3, 2017, from https://plato.stanford. ... s/necessary-sufficient/.  
Added by: Mark Grimshaw-Aagaard 10/8/17, 11:35 AM
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WIKINDX 6.7.0 | Total resources: 1200 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA)