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Wrightson, K. (2000). An introduction to acoustic ecology. Soundscape, 1(1), 10–13.   
Added by: Mark Grimshaw-Aagaard 10/10/06, 8:36 AM
Wurtzler, S. (1992). "She sang live, but the microphone was turned off": The live, the recorded and the subject of representation. In R. Altman (Ed.), Sound Theory Sound Practice (pp. 87–103). New York: Routledge.   
Last edited by: Mark Grimshaw-Aagaard 3/3/06, 2:56 PM
Xie, H., Kang, J., & Mills, G. H. (2009). Clinical review: The impact of noise on patients' sleep and the effectiveness of noise reduction strategies in intensive care units. Critical Care, 13(208).   
Added by: Mark Grimshaw-Aagaard 3/11/18, 9:42 PM
Xu, M., Duan, L.-Y., Cai, J., Chia, L.-T., Xu, C., & Tian, Q. (2004). HMM-based audio keyword generation. Lecture Notes in Computer Science, 3333, 556–574.   
Added by: Mark Grimshaw-Aagaard 6/6/05, 10:48 AM
Young, K. Gamesound.org: Sound in interactive media. Retrieved January 25, 2008, from http://www.gamesound.org/   
Added by: Mark Grimshaw-Aagaard 1/25/08, 8:15 AM
Young, K. (2006). Recreating reality. Retrieved March 9, 2009, from http://www.gamesound.or ... /RecreatingReality.html   
Added by: Mark Grimshaw-Aagaard 3/9/09, 10:47 AM
Young, G. W., O’Dwyer, N., Vargas, M. F., Donnell, R. M., & Smolic, A. (2023). Feel the music! Audience experiences of audio–tactile feedback in a novel virtual reality volumetric music video. Arts, 12(4).   
Last edited by: Mark Grimshaw-Aagaard 7/18/23, 1:33 PM
Youngblood, G. (1970). Expanded cinema. London: Studio Vista.   
Last edited by: Mark Grimshaw-Aagaard 3/5/06, 11:41 AM
Yuille, J. Smearing discontinuity: In-game sound. Paper presented at 5th International Digital Arts and Culture Conference, RMIT, Melbourne.   
Added by: Mark Grimshaw-Aagaard 12/14/04, 9:43 PM
Zagal, J. P., Mateas, M., Fernández-Vara, C., Hochhalter, B., & Lichti, N. 2005, June 16–20, Towards an ontological language for game analysis. Paper presented at Changing Views -- Worlds in Play, Toronto.   
Last edited by: Mark Grimshaw-Aagaard 3/28/06, 11:20 AM
Zahorik, P., & Jenison, R. L. (1998). Presence as being-in-the-world. Presence: Teleoperators and Virtual Environments, 7(1), 78–89.   
Last edited by: Mark Grimshaw-Aagaard 9/11/18, 5:15 PM
Zampini, M., & Spence, C. (2004). The role of auditory cues in modulating the perceived crispness and staleness of potato chips. Journal of Sensory Studies, 19, 347–363.   
Last edited by: Mark Grimshaw-Aagaard 6/6/13, 11:07 AM
Zatorre, R. J. (2007). There’s more to auditory cortex than meets the ear. Hearing Research, 229, 24–30.   
Added by: Mark Grimshaw-Aagaard 5/3/14, 12:02 PM
Zatorre, R. J., Belin, P., & Penhune, V. B. (2002). Structure and function of auditory cortex: Music and speech. Trends in Cognitive Science, 6(1), 37–46.   
Added by: Mark Grimshaw-Aagaard 5/30/16, 10:36 AM
Zehnder, S. M., & Lipscomb, S. D. (2006). The role of music in video games. In P. Vorderer & J. Bryant (Eds), Playing Video Games: Motives, Responses, and Consequences (pp. 241–258). Mahwah (NJ): Lawrence Elrbaum Associates.   
Added by: Mark Grimshaw-Aagaard 10/18/10, 4:40 AM
Zeltzer, D. (1992). Autonomy, interaction, and presence. Presence: Teleoperators and Virtual Environments, 1(1), 127–132.   
Last edited by: Mark Grimshaw-Aagaard 9/11/18, 5:15 PM
Zhang, J. Categorization of affordances. Retrieved March 20, 2006, from http://acad88.sahs.uth. ... /hi6301/affordance.html   
Added by: Mark Grimshaw-Aagaard 3/20/06, 4:30 PM
Zhang, J. (2013). Auditory cortex stimulation to suppress tinnitus: Mechanisms and strategies. Hearing Research, 295, 38–57.   
Added by: Mark Grimshaw-Aagaard 4/21/14, 10:07 AM
Zhou, Z., Cheok, A. D., & Pan, J. (2004). 3d story cube: An interactive tangible user interface for storytelling with 3d graphics and audio. Personal and Ubiquitous Computing, 8(5), 374–376.   
Added by: Mark Grimshaw-Aagaard 4/19/05, 1:37 PM
Zizza, K. (2000). Your audio design document: Important items to consider in audio design, production, and support. Gamasutra, Retrieved September 18, 2003, from http://www.gamasutra.co ... s/20000726/zizza_01.htm   
Added by: Mark Grimshaw-Aagaard 9/19/04, 11:25 AM
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