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Displaying 141 - 160 of 1200 (Bibliography: WIKINDX Master Bibliography)
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Bross, M. (1997). Powerful audio tips for game and multimedia developers. Gamasutra, Retrieved September 6, 2004, from http://www.gamasutra.co ... ./103197/audio_tips.htm  
Added by: Mark Grimshaw-Aagaard 9/6/04, 5:50 PM
Brotons-Mas, J. R., & O'Mara, S. (2006). Neural processing of spatial information: What we know about place cells and what they can tell us about presence. Presence: Teleoperators and Virtual Environments, 15(5), 485–499.  
Added by: Mark Grimshaw-Aagaard 3/9/18, 10:02 AM
Brown, L. A. (2016). This is what the hospital of the future sounds like. Retrieved March 26, 2018, from https://qz.com/769487/hospital-noise-and-health/  
Added by: Mark Grimshaw-Aagaard 3/26/18, 9:19 AM
Brown, E., & Cairns, P. 2004, April 24–29, A grounded investigation of game immersion. Paper presented at Human Factors in Computing Systems.  
Last edited by: Mark Grimshaw-Aagaard 12/22/21, 10:35 AM
Brown, B., Rutherford, P., & Crawford, P. (2015). The role of noise in clinical environments with particular reference to mental health care: A narrative review. International Journal of Nursing Studies, 52(9), 1514–1524.  
Added by: Mark Grimshaw-Aagaard 3/11/18, 9:41 PM
Brug af ultralyd. (2005). Retrieved May 7, 2022, from https://at.dk/regler/at ... er/brug-ultralyd-d-6-6/  
Added by: Mark Grimshaw-Aagaard 12/8/22, 6:01 AM
Brumm, H., & Zollinger, S. A. (2011). The evolution of the Lombard effect: 100 years of psychoacoustic research. Behaviour, 148(11/13), 1173–1198.  
Last edited by: Mark Grimshaw-Aagaard 9/19/22, 7:05 PM
Bruner, J. S. (1957). On perceptual readiness. Psychological Review, 64(2), 123–152.  
Added by: Mark Grimshaw-Aagaard 10/21/05, 2:48 PM
Brungart, D. S., & Simpson, B. D. (2007). Cocktail party listening in a dynamic multitalker environment. Perception & Psychophysics, 69(1), 79–91.  
Added by: Mark Grimshaw-Aagaard 4/15/14, 12:59 PM
Bryce, J., & Rutter, J. (2002). Spectacle of the deathmatch: Character and narrative in first-person shooters. In G. King & T. Krzywinska (Eds), Screenplay: Cinema/Videogames/Interfaces (pp. 66–80). London: Wallflower Press.  
Added by: Mark Grimshaw-Aagaard 9/23/04, 2:59 PM
Buckingham, D. (2006). Studying computer games. In Computer Games: Text, Narrative and Play Cambridge: Polity.  
Added by: Mark Grimshaw-Aagaard 9/8/06, 12:11 PM
Buehner, M. J. (2010). Temporal binding. In A. C. Nobre & J. T. Coull (Eds), Attention and Time Oxford: Oxford University Press.  
Added by: Mark Grimshaw-Aagaard 11/14/18, 10:15 AM
Bull, M., & Back, L. (Eds). (2003). The auditory culture reader. Oxford: Berg.  
Added by: Mark Grimshaw-Aagaard 5/14/16, 11:14 AM
Bull, M. (2004). Thinking about sound, proximity and distance in western experience The case of Odysseus' walkman. In V. Erlmann (Ed.), Hearing Cultures: Essays on Sound Listening and Modernity (pp. 173–190). Oxford: Berg.  
Added by: Mark Grimshaw-Aagaard 12/20/07, 4:44 PM
Bungie Studios. (2001-2004). Halo series. [Computer Game]. Redmond: Microsoft.  
Last edited by: Mark Grimshaw-Aagaard 4/13/06, 2:39 PM
Bunzeck, N., Wuestenberg, T., Lutz, K., Heinze, H.-J., & Jancke, L. (2005). Scanning silence: Mental imagery of complex sounds. NeuroImage, 26(4), 1119–1127.  
Added by: Mark Grimshaw-Aagaard 5/3/14, 11:59 AM
Burill, D. A. (2002). 'oh grow up 007': The performance of bond and boyhood in film and videogames. In G. King & T. Krzywinska (Eds), Screenplay: Cinema/Videogames/Interfaces (pp. 181–193). London: Wallflower Press.  
Added by: Mark Grimshaw-Aagaard 10/5/04, 12:02 PM
Burn, A., Carr, D., & Schott, G. 2003, September 1. Why should we study digital games. MediaMagazine, pp. 9–11.  
Added by: Mark Grimshaw-Aagaard 9/6/04, 5:52 PM
Burn, A., & Parker, D. (2003). Analysing media texts. London: Continuum.  
Added by: Mark Grimshaw-Aagaard 11/8/06, 10:44 AM
Burn, A., & Schott, G. (2004). Heavy hero or digital dummy? Multimodal player-avatar relations in Final Fantasy 7. visual communication, 3(2), 213–233.  
Last edited by: Mark Grimshaw-Aagaard 8/15/06, 3:13 PM
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WIKINDX 6.7.0 | Total resources: 1200 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA)