Sound Research WIKINDX

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Chu, J. (2008). A musical score for disease: Converting genetic activity into music may be a way to monitor health. Technology Review, Retrieved July 24, 2008, from http://www.technologyreview.com/Biotech/21094/?a=f   
Added by: Mark Grimshaw-Aagaard 7/24/08, 7:57 AM
Clair, R. (1929). The art of sound. Retrieved September 10, 2021, from https://web.archive.org ... ne/575/art-of-sound.htm   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 9/10/21, 10:17 AM
Clark, A. (2013). Expecting the world: Perception, prediction, and the origins of human knowledge. Journal of Philosophy, CX(9), 469–496.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 7/26/18, 10:36 AM
Clark, A., & Chalmers, D. (1998). The extended mind. Analysis, 58(1), 7–19.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 10/25/19, 8:48 PM
Clarke, S. 2011, November 2–4, Acoustic design approach for hospitals. Paper presented at Acoustics.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 3/11/18, 9:41 PM
Clowes, R. W., & Chrisley, R. (2012). Virtualist representation. International Journal of Machine Consciousness, 4(2), 503–522.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 6/6/23, 2:37 PM
Cobussen, M. (2003). Ethics and/in/as silence. Ephemera, 3 Retrieved September 9, 2004, from http://www.ephemeraweb. ... nal/3-4/3-4cobussen.pdf   
Added by: Mark Grimshaw-Aagaard 9/9/04, 8:47 PM
Cohen, A. J. (2002). Music as a source of emotion in film. In P. N. Juslin & J. A. Sloboda (Eds), Music and Emotion: Theory and Research (pp. 249–272). Oxford: Oxford University Press. (Original work published 2001).   
Added by: Mark Grimshaw-Aagaard 9/2/05, 12:50 PM
Cohen, M., & Wenzel, E. M. The design of multimodal sound interfaces. In W. Barfield & T. A. Furness III (Eds), Virtual Environments and Advanced Interface Design (pp. 291–346). New York: Oxford University Press.   
Added by: Deleted user   Last edited by: Mark Grimshaw-Aagaard 7/22/20, 3:07 PM
Coleman, G. W., Macaulay, C., & Newell, A. F. (2006). Listen to this: Using ethnography to inform the design of auditory interfaces. Haptic and Audio Interaction Design, Proceedings, 2006, 133–144.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 5/15/08, 3:13 PM
Collins, K. E. Video games audio. Retrieved November 19, 2003, from http://www.dullien-inc. ... llins/texts/vgaudio.pdf   
Added by: Mark Grimshaw-Aagaard 9/9/04, 8:50 PM
Collins, K. (2005). From bits to hits: Video games music changes its tune. Film International, 12, 4–19.   
Added by: Mark Grimshaw-Aagaard 9/24/10, 8:02 AM
Collins, K. E. (2007). GamesSound.com: Academic research into games audio. Retrieved January 4, 2008, from http://gamessound.com/   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 3/10/14, 3:28 PM
Collins, K. (2008). Game sound: An introduction to the history, theory, and practice of video game music and sound design. Cambridge, Massachusetts: MIT Press.   
Added by: Mark Grimshaw-Aagaard 10/19/08, 3:44 AM
Collins, K. (2013). Playing with sound. Cambridge, Massachusetts: MIT Press.   
Added by: Mark Grimshaw-Aagaard 3/10/14, 3:35 PM
Collins, K. (2014). Breaking the fourth wall? User-generated sonic content in virtual worlds. In M. Grimshaw (Ed.), The Oxford Handbook of Virtuality (pp. 351–363). New York: Oxford University Press.   
Added by: Mark Grimshaw-Aagaard 1/18/14, 1:01 PM
Collins, K. (2007). An introduction to the participatory and non-linear aspects of video games audio. In S. Hawkins & J. Richardson (Eds), Essays on Sound and Vision Helsinki: Helsinki University Press.   
Added by: Mark Grimshaw-Aagaard 2/3/09, 6:00 AM
Collins, K., Tessler, H., Harrigan, K., Dixon, M. J., & Fugelsang, J. (2011). Sound in electronic gambling machines: A review of the literature and its relevance to game sound. In M. Grimshaw (Ed.), Game sound technology and player interaction: concepts and developments (pp. 1–21). Hershey (PA): IGI.   
Added by: Mark Grimshaw-Aagaard 9/29/21, 7:09 AM
Connor, S. (2004). Edison's teeth: Touching hearing. In V. Erlmann (Ed.), Hearing Cultures: Essays on Sound Listening and Modernity (pp. 153–172). Oxford: Berg.   
Added by: Mark Grimshaw-Aagaard 12/20/07, 4:49 PM
Connor, S. (2004). Sound and the self. In M. M. Smith (Ed.), Hearing History (pp. 54–66). Athens, Georgia: University of Georgia Press.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 1/22/20, 6:13 AM
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