Sound Research WIKINDX

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Carr, D. (2006). Space, navigation and affect. In Computer Games: Text, Narrative and Play (pp. 59–71). Cambridge: Polity.   
Added by: Mark Grimshaw-Aagaard 17/09/2009, 09:41
Carr, D., Buckingham, D., Burn, A., & Schott, G. (2006). Computer games: Text, narrative and play. Cambridge: Polity.   
Added by: Mark Grimshaw-Aagaard 21/08/2006, 15:38
Carr, D. (2002). Playing with Lara. In G. King & T. Krzywinska (Eds), Screenplay: Cinema/Videogames/Interfaces (pp. 171–180). London: Wallflower Press.   
Last edited by: Mark Grimshaw-Aagaard 25/10/2021, 13:44
Carter, P. (2004). Ambiguous traces, mishearing, and auditory space. In V. Erlmann (Ed.), Hearing Cultures: Essays on Sound Listening and Modernity (pp. 43–63). Oxford: Berg.   
Added by: Mark Grimshaw-Aagaard 20/12/2007, 17:14
Casati, R., Dokic, J., & Di Bona, E. (2005-2020). Sounds. Stanford Encyclopedia of Philosophy. Retrieved October 27, 2021, from http://plato.stanford.edu/entries/sounds/.   
Last edited by: Mark Grimshaw-Aagaard 11/02/2024, 10:09
Casati, R., & Dokic, J. (2009). Some varieties of spatial hearing. In M. Nudds & C. O'Callaghan (Eds), Sounds & Perception (pp. 97–110). Oxford: Oxford University Press.   
Added by: Mark Grimshaw-Aagaard 01/02/2014, 12:15
Casey, M. A. (1998). Auditory group theory with applications to statistical basis methods for structured audio. Unpublished PhD Thesis, Massachusetts Institute of Technology, Cambridge, MA.   
Added by: Mark Grimshaw-Aagaard 12/05/2013, 09:50
Castellano, D. J. (2003). Does Aristotle really say that bees are deaf? Retrieved August 19, 2015, from http://www.arcaneknowle ... ltheo/aristotlebees.htm   
Last edited by: Mark Grimshaw-Aagaard 19/08/2015, 17:07
Castro, J. B., & Seeley, W. P. (2014). Olfaction, valuation, and action: reorienting perception. Frontiers in Psychology, 5(299), 1–4.   
Added by: Mark Grimshaw-Aagaard 29/09/2015, 12:12
Cater, J. P. 1994, October 2–5, Smell/taste: Odors in reality. Paper presented at Proceedings of IEEE International Conference on Systems, Man and Cybernetics, San Antonio, Texas.   
Added by: Mark Grimshaw-Aagaard 27/03/2018, 11:42
Cavazza, M., Lugrin, J.-L., & Buehner, M. (2007). Causal perception in virtual reality and its implications for presence factors. Presence: Teleoperators and Virtual Environments, 16(6), 623–642.   
Added by: Mark Grimshaw-Aagaard 09/03/2018, 12:04
Chagas, P. C. (2005). Polyphony and embodiment: A critical approach to the theory of autopoiesis. Revista Transcultural de Música, 9 Retrieved July 7, 2006, from http://www.sibetrans.com/trans/trans9/chagas.htm   
Added by: Mark Grimshaw-Aagaard 07/07/2006, 11:11
Chalmers, D. J. (2017). The virtual and the real. Disputatio, 9(46), 309–352.   
Last edited by: Mark Grimshaw-Aagaard 19/07/2021, 05:59
Chalmers, D. J. (2022). Reality+: Virtual worlds and the problems of philosophy. New York: W. W. Norton & Company.   
Added by: Mark Grimshaw-Aagaard 21/06/2022, 05:55
Chalmers, A. (2014). Level of realism: Feel, smell, and taste in virtual environments. In M. Grimshaw (Ed.), The Oxford Handbook of Virtuality (pp. 602–624). New York: Oxford University Press.   
Added by: Mark Grimshaw-Aagaard 22/12/2021, 10:54
Chanan, M. (1995). Repeated takes: A short history of recording and its effect on music. London: Verso.   
Added by: Mark Grimshaw-Aagaard 07/09/2004, 12:06
Chekhov, A. (1986). The telephone. Journal of Alternative Philosophy et Alia Omnia Superna et Inferna, 1(2). Retrieved June 21, 2006, from http://atschool.eduweb. ... hilosophy/chekhov1.html   
Added by: Mark Grimshaw-Aagaard 21/06/2006, 06:50
Cheng, K., & Cairns, P. A. 2005, April 2–7, Behaviour, realism and immersion in games. Paper presented at Conference on Human Factors in Computing Systems, Portland, Oregon.   
Added by: Mark Grimshaw-Aagaard 27/11/2009, 05:15
Chertoff, D. B., Schatz, S. L., McDaniel, R., & Bowers, C. A. (2008). Improving presence theory through experiential design. Presence: Teleoperators and Virtual Environments, 17(4), 405–413.   
Last edited by: Mark Grimshaw-Aagaard 27/09/2018, 16:27  Mat.  10/10
Chu, J. (2008). A musical score for disease: Converting genetic activity into music may be a way to monitor health. Technology Review, Retrieved July 24, 2008, from http://www.technologyreview.com/Biotech/21094/?a=f   
Added by: Mark Grimshaw-Aagaard 24/07/2008, 07:57
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WIKINDX 6.8.2 | Total resources: 1301 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA)