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Barss, P. (2023). The weird hum coming from the start of the Universe. BBC Future, Retrieved October 23, 2023, from https://www.bbc.com/fut ... ginning-of-the-universe   
Added by: Mark Grimshaw-Aagaard 23/10/2023, 06:07
Barthes, R. (1967). The death of the author. Aspen, 5+6 Retrieved December 18, 2006, from http://www.ubu.com/aspe ... hreeEssays.html#barthes   
Added by: Mark Grimshaw-Aagaard 18/12/2006, 11:24
Barthes, R. (1977). The grain of the voice. In Image Music Text (pp. 179–188). London: Fontana Press.   
Added by: Mark Grimshaw-Aagaard 20/12/2007, 16:43
Bartkowiak, A. (Director) (2005). Doom III [Film]. J. Wells (Producer). USA: Universal Pictures.   
Last edited by: Mark Grimshaw-Aagaard 12/02/2006, 13:23
Bartneck, C., Kanda, T., Ishiguro, H., & Hagita, N. 2007, August 26–29, Is the Uncanny Valley An Uncanny Cliff? Paper presented at 16th IEEE International Conference on Robot & Human Interactive Communication, Jeju, Korea.   
Last edited by: Mark Grimshaw-Aagaard 08/05/2009, 04:40
Başdoğan, Ç., & Loftin, R. B. (2009). Multimodal display systems: Haptic, olfactory, gustatory, and vestibular. In D. Nicholson, D. Schmorrow & J. Cohn (Eds), The PSI handbook of virtual environments for training and education: VE components and training technologies Vol. 2, (pp. 116–134). Westport, CONN: Praeger Security International.   
Last edited by: Mark Grimshaw-Aagaard 24/03/2015, 14:11
Baudrillard, J. (1994). Simulacra and simulation. S. Glaser, Trans. The University of Michigan Press.   
Last edited by: Mark Grimshaw-Aagaard 02/06/2013, 11:19
Bauman, H.-D. L. (2004). Audism: Exploring the metaphysics of oppression. Journal of Deaf Studies and Deaf Education, 9(2), 239–246.   
Added by: Mark Grimshaw-Aagaard 17/11/2023, 07:32
Bayley, S. (2022). The academic manifesto: Urgency and reflective thought. The Comparative Literature Undergraduate Journal.   
Added by: Mark Grimshaw-Aagaard 12/02/2023, 19:21
Beason, R. (2004). What can birds hear? U.S. Department of Agriculture National Wildlife Research Center-Staff Publications, 78, 92–96.   
Last edited by: Mark Grimshaw-Aagaard 04/12/2022, 15:49
Bech, S., & Zacharov, N. (2006). Perceptual audio evaluation: Theory, method and application. Chichester: John Wiley & Sons.   
Added by: Mark Grimshaw-Aagaard 11/07/2014, 12:28
Bel, B. Concepts of time in the contemporary performing arts. Retrieved March 20, 2006, from http://www.lpl.univ-aix ... nard/music/timeperf.htm   
Added by: Mark Grimshaw-Aagaard 20/03/2006, 15:55
Belkin, K., Martin, R., Kemp, S. E., & Gilbert, A. N. (1997). Auditory pitch as a perceptual analogue to odor quality. Psychological Science, 8(4), 340–342.   
Added by: Mark Grimshaw-Aagaard 28/09/2015, 11:16
Bello, J. P., Mydlarz, C., & Salamon, J. (2018). Sound analysis in smart cities. In T. Virtanen, M. D. Plumbley & D. Ellis (Eds), Computational Analysis of Sound Scenes and Events (pp. 373–397). Cham: Springer International Publishing.   
Last edited by: Mark Grimshaw-Aagaard 03/05/2022, 09:23
Bench, J. (1971). Anticipatory elicitation of the middle-ear muscle reflex. The Journal of Laryngology and Otology, 85(11), 1161–1165.   
Added by: Mark Grimshaw-Aagaard 02/05/2014, 11:55
Benjamin, W. (1936). The work of art in the age of mechanical reproduction. Retrieved March 8, 2006, from http://www.marxists.org ... y/works/ge/benjamin.htm   
Added by: Mark Grimshaw-Aagaard 13/03/2006, 14:29
Benyon, D., Smyth, M., O'Neill, S., McCall, R., & Carroll, F. (2006). The place probe: Exploring a sense of place in real and virtual environments. Presence: Teleoperators and Virtual Environments, 15(6), 668–687.   
Added by: Mark Grimshaw-Aagaard 16/09/2018, 15:17
Berglund, J. (1999). Write, right, white, rite: Literacy, imperialism, race, and cannibalism in Edgar Rice Burroughs' Tarzan of the Apes. Studies in American Fiction, 27(1), 57–76.   
Last edited by: Mark Grimshaw-Aagaard 30/08/2022, 12:04
Bergson, H. (1912). An introduction to metaphysics. T. E. Hulme, Trans. New York and London: G. P. Putnam's sons.   
Added by: Mark Grimshaw-Aagaard 10/05/2023, 09:36
Bernstein, C. (2001). Play it again pac-man. In M. J. P. Wolf (Ed.), The Medium of the Video Game (pp. 155–168). Austin: University of Texas Press.   
Added by: Mark Grimshaw-Aagaard 12/10/2004, 17:08
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WIKINDX 6.9.0 | Total resources: 1303 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA)