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The ESA. (n.d.). Retrieved October 5, 2003, from http://www.theesa.com/ |
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Brand, J. E., Knight, S., & Majewski, J. 2003, November 4–6 The diverse worlds of computer games: A content analysis of spaces, populations, styles and narratives. Paper presented at Level Up, Utrecht Universiteit. |
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Added by: Mark Grimshaw-Aagaard 9/11/06, 10:59 AM |
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Halpern, D. Lynn., Blake, R., & Hillenbrand, J. (1986). Psychoacoustics of a chilling sound. Percept Psychophys, 39(2), 77–80. |
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Kline, S., Dyer-Witheford, N., & de Peuter, G. (2003). Digital play: Violence, gender, and the bias of game experience. McGill-Queen's University Press. |
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Added by: Mark Grimshaw-Aagaard 1/14/05, 3:25 PM |
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