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Grimshaw, M., & Garner, T. (2014). Embodied virtual acoustic ecologies of computer games. In K. E. Collins, B. Kapralos & H. Tessler (Eds), The Oxford Handbook of Interactive Audio (pp. 181–195). New York: Oxford University Press. |
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Mitchell, T. M., Shinkareva, S. V., Carlson, A., Chang, K.-M., Malave, V. L., & Mason, R. A., et al. (2008). Predicting human brain activity associated with the meanings of nouns. Science, 320(5880), 1191–1195. |
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Reybrouck, M. (2001). Musical imagery between sensory processing and ideomotor simulation. In R. I. Godøy & H. Jörgensen (Eds), Musical Imagery (pp. 117–136). Lisse: Swets & Zeitlinger. |
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Riddoch, M. 2012, September 9–14, On the non-cochlearity of the sounds themselves. Paper presented at International Computer Music Conference, Ljubljana. |
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