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Collection:  9th International Conference on Computer Games: Artificial Intelligence and Mobile Systems
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Gaudy, T., Natkin, S., & Archambault, D. 2006, November 22—24 Playing audiogames without instructions for use? To do without an instruction leaflet or without language itself. Paper presented at 9th International Conference on Computer Games: Artificial Intelligence and Mobile Systems, Dublin Institute of Technology.  
Added by: sirfragalot 2008-01-29 17:20:48
Gonot, A., Natkin, S., Emerit, M., & Chateau, N. 2006, November 22—24 An experiment in the perception of space through sound in virtual world and games. Paper presented at 9th International Conference on Computer Games: Artificial Intelligence and Mobile Systems, Dublin Institute of Technology.  
Added by: sirfragalot 2008-01-29 12:22:44
Kiss, J., Dahan, K., Soueina, S., & Laliberté, M. 2006, November 22—24 Voice attack recognition for lyric singing learning gesture: An adaptive video game interface. Paper presented at 9th International Conference on Computer Games: Artificial Intelligence and Mobile Systems, Dublin Institute of Technology.  
Last edited by: sirfragalot 2008-01-29 17:21:23
WIKINDX 6.4.5 | Total resources: 1059 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA)