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Grimshaw, M. 2008, November 12–13, Autopoiesis and sonic immersion: Modelling sound-based player relationships as a self-organizing system. Paper presented at Sixth Annual International Conference in Computer Game Design and Technology, Liverpool.   
Added by: Mark Grimshaw-Aagaard 23/11/2008, 04:32
WIKINDX 6.9.0 | Total resources: 1303 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA)