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Collins, K. (2007). An introduction to the participatory and non-linear aspects of video games audio. In S. Hawkins & J. Richardson (Eds.), Essays on Sound and Vision Helsinki: Helsinki University Press.   
Added by: Mark Grimshaw-Aagaard 2/3/09, 6:00 AM
WIKINDX 6.11.0 | Total resources: 1375 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA)