Sound Research WIKINDX

List Resources

Displaying 1 - 10  of 10 (Bibliography: WIKINDX Master Bibliography)
Parameters
Order by

Ascending
Descending
Use all checked: 
Use all displayed: 
Use all in list: 
Bernstein, C. (2001). Play it again pac-man. In M. J. P. Wolf (Ed.), The Medium of the Video Game (pp. 155–168). Austin: University of Texas Press.   
Added by: Mark Grimshaw-Aagaard 10/12/04, 5:08 PM
Kent, S. L. (2001). Super mario nation. In M. J. P. Wolf (Ed.), The Medium of the Video Game (pp. 35–48). Austin: University of Texas Press.   
Added by: Mark Grimshaw-Aagaard 10/8/04, 5:00 PM
Slovin, R. (2001). Hot circuits: Reflections on the 1989 video game exhibition of the american museum of the moving image. In M. J. P. Wolf (Ed.), The Medium of the Video Game (pp. 137–154). Austin: University of Texas Press.   
Added by: Mark Grimshaw-Aagaard 10/12/04, 5:07 PM
Tews, R. R. (2001). Archetypes on acid: Video games and culture. In M. J. P. Wolf (Ed.), The Medium of the Video Game (pp. 169–182). Austin: University of Texas Press.   
Added by: Mark Grimshaw-Aagaard 10/18/04, 5:28 PM
Wolf, M. J. P. (2001). Genre and the video game. In M. J. P. Wolf (Ed.), The Medium of the Video Game (pp. 114–134). Austin: University of Texas Press.   
Added by: Mark Grimshaw-Aagaard 10/12/04, 5:05 PM
Wolf, M. J. P. (2001). Introduction. In M. J. P. Wolf (Ed.), The Medium of the Video Game (pp. 1–9). Austin: University of Texas Press.   
Added by: Mark Grimshaw-Aagaard 10/8/04, 4:57 PM
Wolf, M. J. P. (2001). Narrative in the video game. In M. J. P. Wolf (Ed.), The Medium of the Video Game (pp. 94–111). Austin: University of Texas Press.   
Added by: Mark Grimshaw-Aagaard 10/4/06, 12:59 PM
Wolf, M. J. P. (2001). Space in the video game. In M. J. P. Wolf (Ed.), The Medium of the Video Game (pp. 51–75). Austin: University of Texas Press.   
Added by: Mark Grimshaw-Aagaard 10/8/04, 5:10 PM
Wolf, M. J. P. (2001). The video game as a medium. In M. J. P. Wolf (Ed.), The Medium of the Video Game (pp. 13–33). Austin: University of Texas Press.   
Added by: Mark Grimshaw-Aagaard 10/8/04, 4:59 PM
Wolf, M. J. P. (2001). Time in the video game. In M. J. P. Wolf (Ed.), The Medium of the Video Game (pp. 78–91). Austin: University of Texas Press.   
Added by: Mark Grimshaw-Aagaard 2/14/06, 11:28 AM