Ekman, I., Lahti, J., Nummela, J., Lankoski, P., & Mäyrä, F. 2005, June 16–20, Designing sound for a pervasive mobile game. Paper presented at Changing Views -- Worlds in Play, Toronto. |
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Last edited by: Mark Grimshaw-Aagaard 1/7/19, 1:02 PM |
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Ermi, L., & Mäyrä, F. 2005, June 16–20, Fundamental components of the gameplay experience: Analysing immersion. Paper presented at Changing Views -- Worlds in Play, Toronto. |
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Last edited by: Mark Grimshaw-Aagaard 3/30/11, 4:15 AM |
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Esposito, N. 2005, June 16–20, A short and simple definition of what a videogame is. Paper presented at Changing Views -- Worlds in Play, Toronto. |
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Added by: Mark Grimshaw-Aagaard 8/9/05, 10:55 AM |
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Fernández-Vara, C., Zagal, J. P., & Mateas, M. 2005, June 16–20, Evolution of spatial configurations in videogames. Paper presented at Changing Views -- Worlds in Play, Toronto. |
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Last edited by: Mark Grimshaw-Aagaard 8/5/05, 10:48 AM |
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Järvinen, A. 2005, June 16–20, Theory as game: Designing the gamegame. Paper presented at Changing Views -- Worlds in Play, Toronto. |
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Last edited by: Mark Grimshaw-Aagaard 8/2/05, 2:59 PM |
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Röber, N., & Masuch, M. 2005, June 16–20, Playing audio-only games: A compendium of interacting with virtual auditory worlds. Paper presented at Changing Views -- Worlds in Play, Toronto. |
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Last edited by: Mark Grimshaw-Aagaard 7/27/05, 11:13 AM |
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Zagal, J. P., Mateas, M., Fernández-Vara, C., Hochhalter, B., & Lichti, N. 2005, June 16–20, Towards an ontological language for game analysis. Paper presented at Changing Views -- Worlds in Play, Toronto. |
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Last edited by: Mark Grimshaw-Aagaard 3/28/06, 11:20 AM |
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