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Collection:  The 2nd Computational Creativity and Games Workshop
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Garner, T., & Jordanous, A. 2016, June 27—UnknownMonth Emergent perception and video games that listen: Applying sonic virtuality for creative and intelligent npc behaviours. Unpublished paper presented at The 2nd Computational Creativity and Games Workshop, Paris.  
Last edited by: sirfragalot 2018-01-11 17:08:19
WIKINDX 6.4.5 | Total resources: 1059 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA)