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Grimshaw-Aagaard, M. N. (2019). Presence and biofeedback in first-person perspective computer games: The potential of sound. In M. Filimowicz (Ed), Foundations in Sound Design for Interactive Media (pp. 78–94). New York: Routledge.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 1/4/24, 9:27 AM
WIKINDX 6.11.0 | Total resources: 1374 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA)