Sound Research WIKINDX

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Displaying 1 - 5  of 5 (Bibliography: WIKINDX Master Bibliography)
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Brand, J. E., Knight, S., & Majewski, J. 2003, November 4–6, The diverse worlds of computer games: A content analysis of spaces, populations, styles and narratives. Paper presented at Level Up.   
Added by: Mark Grimshaw-Aagaard 11/09/2006, 10:59
Copier, M. 2003, November 4–6, The other game researcher: Participating in and watching the construction of boundaries in game studies. Paper presented at Level Up.   
Last edited by: Mark Grimshaw-Aagaard 31/08/2006, 10:57
Kattenbelt, C., & Raessens, J. 2003, November 4–6, Computer games and the complexity of experience. Paper presented at Level Up.   
Last edited by: Mark Grimshaw-Aagaard 31/08/2006, 10:58
Nitsche, M., & Thomas, M. 2003, November 4–6, Stepping back: Players as active participators. Paper presented at Level Up.   
Added by: Mark Grimshaw-Aagaard 11/09/2006, 10:57
Schut, K. 2003, November 4–6, Technology tells a tale: Digital games and narrative. Paper presented at Level Up.   
Added by: Mark Grimshaw-Aagaard 11/09/2006, 11:00
WIKINDX 6.8.2 | Total resources: 1301 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA)