Sound Research WIKINDX

List Resources

Displaying 1 - 5 of 5 (Bibliography: WIKINDX Master Bibliography)
Parameters
Creator:  Jørgensen
Order by:

Ascending
Descending
Use all checked: 
Use all displayed: 
Use all in list: 
Jørgensen, K. (2007). ‘What are those grunts and growls over there?’ Computer game audio and player action. Unpublished Dissertation PhD.  
Last edited by: sirfragalot 11/21/2008 10:57:14 AM
Jørgensen, K. (2008). Audio and gameplay: An analysis of PvP battlegrounds in World of Warcraft. Game Studies, 8(2). Retrieved January 6, 2009, from http://gamestudies.org/0802/articles/jorgensen  
Added by: sirfragalot 01/06/2009 04:42:11 AM
Jørgensen, K. (2009). A comprehensive study of sound in computer games: How audio affects player action. Queenston: The Edwin Mellen Press.  
Last edited by: sirfragalot 05/23/2012 09:02:37 AM
Jørgensen, K. 2006, October 11—12 On the functional aspects of computer game audio. Paper presented at Audio Mostly 2006, Piteå, Sweden.  
Last edited by: sirfragalot 09/20/2009 10:53:05 AM
Jørgensen, K. (2007). On transdiegetic sounds in computer games. Northern Lights, 5, 105–117.  
Added by: sirfragalot 01/05/2009 10:37:08 AM
WIKINDX 6.4.10 | Total resources: 1097 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA)


PHP execution time: 0.07168 s
SQL execution time: 0.03413 s
TPL rendering time: 0.00318 s
Total elapsed time: 0.10899 s
Peak memory usage: 9.1461 MB
Memory at close: 8.9721 MB
Database queries: 38