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Grimshaw, M., & Garner, T. (2014). Embodied virtual acoustic ecologies of computer games. In K. E. Collins, B. Kapralos & H. Tessler (Eds), The Oxford Handbook of Interactive Audio (pp. 181–195). New York: Oxford University Press.   
Last edited by: Mark Grimshaw-Aagaard 16/05/2014, 10:08
Kapralos, B., Zikovitz, D., Jenkin, M. R., & Harris, L. R. 2004, May 8–11, Auditory cues in the perception of self motion. Paper presented at Audio Engineering Society 116th Convention, Berlin.   
Added by: Mark Grimshaw-Aagaard 21/05/2008, 16:50
WIKINDX 6.9.0 | Total resources: 1303 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA)