Grimshaw, M., & Garner, T. (2014). Embodied virtual acoustic ecologies of computer games. In K. E. Collins, B. Kapralos & H. Tessler (Eds), The Oxford Handbook of Interactive Audio (pp. 181–195). New York: Oxford University Press. |
|
Last edited by: Mark Grimshaw-Aagaard 16/05/2014, 10:08 |
|
Kapralos, B., Zikovitz, D., Jenkin, M. R., & Harris, L. R. 2004, May 8–11, Auditory cues in the perception of self motion. Paper presented at Audio Engineering Society 116th Convention, Berlin. |
|
Added by: Mark Grimshaw-Aagaard 21/05/2008, 16:50 |
|