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Ewing, K. C., Fairclough, S. H., & Gilleade, K. (2016). Valuation of an adaptive game that uses EEG measures validated during the design process as inputs to a biocybernetic loop. Frontiers in Human Neuroscience, 10.   
Last edited by: Mark Grimshaw-Aagaard 11/01/2018, 17:01
Fairclough, S. H. 2007, Psychophysiological inference and physiological computer games. Paper presented at Brainplay’07: Brain-Computer Interfaces and Games, Salzburg, Austria.   
Last edited by: Mark Grimshaw-Aagaard 14/01/2010, 09:45
WIKINDX 6.9.0 | Total resources: 1303 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA)