Kallinen, K., & Ravaja, N. (2007). Comparing speakers versus headphones in listening to news from a computer: Individual differences and psychophysiological responses. Computers in Human Behavior, 23(1), 303–317. |
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Added by: Mark Grimshaw-Aagaard 6/1/10, 4:32 AM |
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Kuikkaniemi, K., Laitinen, T., Turpeinen, M., Saari, T., Kosunen, I., & Ravaja, N. 2010, April 10–15, The influence of implicit and explicit biofeedback in first-person shooter games. Paper presented at SIGCHI Conference on Human Factors in Computing Systems, Atlanta Georgia USA. |
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Added by: Mark Grimshaw-Aagaard 6/22/21, 8:24 AM |
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Ravaja, N., Saari, T., Turpeinen, M., & Laarni, J. (2006). Spatial presence and emotions during video game playing: Does it matter with whom you play? Presence: Teleoperators and Virtual Environments, 15(4), 381–392. |
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Added by: Mark Grimshaw-Aagaard 3/9/18, 9:56 AM |
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