Garner, T., Grimshaw, M., & Abdel Nabi, D. 2010, September 14–16, A preliminary experiment to assess the fear value of preselected sound parameters in a survival horror game. Paper presented at Audio Mostly 2010, New York. |
|
Added by: Mark Grimshaw-Aagaard 22/09/2010, 04:15 |
|
Tinwell, A., Grimshaw, M., & Abdel Nabi, D. The effect of onset asynchrony in audio visual speech and the uncanny valley in virtual characters. International Journal of Mechanisms and Robotic Systems, 2(2), 97–110. |
|
Last edited by: Mark Grimshaw-Aagaard 10/10/2015, 17:33 |
|
Tinwell, A., Grimshaw, M., & Abdel Nabi, D. 2011, October 9–12, Effect of emotion and articulation of speech on the Uncanny Valley in virtual characters. Paper presented at ACII 2011 Part II, Memphis Tennessee. |
|
Last edited by: Mark Grimshaw-Aagaard 28/05/2013, 16:14 |
|
Tinwell, A., Grimshaw, M., & Abdel Nabi, D. (2015). The effect of onset asynchrony in audio-visual speech and the Uncanny Valley in virtual characters. International Journal of Mechanisms and Robotic Systems, 2(2), 97–110. |
|
Last edited by: Mark Grimshaw-Aagaard 11/03/2016, 09:23 |
|
Tinwell, A., Grimshaw, M., & Abdel Nabi, D. (2014). The uncanny valley and nonverbal communication in virtual characters. In J. Tanenbaum, M. Seif El-Nasr & M. Nixon (Eds), Nonverbal Communication in Virtual Worlds: Understanding and Designing Epressive Characters (pp. 325–341). ETC Press. |
|
Added by: Mark Grimshaw-Aagaard 08/02/2014, 12:21 |
|