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Added by: Mark Grimshaw-Aagaard Last edited by: Mark Grimshaw-Aagaard 8/5/05, 10:48 AM |
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Güttler, C., & Johansson, T. D. Spatial principles of level-design in multi-player first-person shooters. Paper presented at Proceedings of the 2nd workshop on Network and system support for games, Redwood City, California. |
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Added by: Mark Grimshaw-Aagaard Last edited by: Mark Grimshaw-Aagaard 1/14/05, 12:29 PM |
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Wolf, M. J. P. (2001). Space in the video game. In M. J. P. Wolf (Ed), The Medium of the Video Game (pp. 51–75). Austin: University of Texas Press. |
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Added by: Mark Grimshaw-Aagaard 10/8/04, 5:10 PM |
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