Grimshaw, M., Lindley, C. A., & Nacke, L. 2008, October 22–23, Sound and immersion in the first-person shooter: Mixed measurement of the player's sonic experience. Paper presented at Audio Mostly 2008, Piteå, Sweden. |
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Added by: Mark Grimshaw-Aagaard Last edited by: Deleted user 7/31/09, 4:58 PM |
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Nacke, L., Lindley, C. A., & Stellmach, S. 2008, October 20–21, Log who's playing: Psychophysiological game analysis made easy through event logging. Paper presented at Fun and Games, Berlin Heidelberg. |
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Added by: Mark Grimshaw-Aagaard Last edited by: Deleted user 7/31/09, 4:50 PM |
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