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Douglas, Y., & Hargadon, A. 2000, May 30–June 3, The pleasure principle: Immersion, engagement, flow. Paper presented at Proceedings of the eleventh ACM on Hypertext and hypermedia, San Antonio, Texas.   
Added by: Mark Grimshaw-Aagaard 22/12/2021, 10:24
Fairclough, S. H. 2007, Psychophysiological inference and physiological computer games. Paper presented at Brainplay’07: Brain-Computer Interfaces and Games, Salzburg, Austria.   
Last edited by: Mark Grimshaw-Aagaard 14/01/2010, 09:45
Grimshaw, M. (2010). Relaciones mediadas por el sonido entre jugadores en el entorno de juegos multijugador. Comunicar, 34, 73–81.   
Last edited by: Mark Grimshaw-Aagaard 19/04/2010, 08:43
Herrewijn, L., Poels, K., & Calleja, G. 2013, May 4–17, The relationship between player involvement and immersion: An experimental investigation. Paper presented at Foundations of Digital Games 2013, Chania, Crete, Greece.   
Last edited by: Mark Grimshaw-Aagaard 28/05/2013, 16:14
WIKINDX 6.9.0 | Total resources: 1303 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA)