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Ward, M. (2010). Voice, videogames, and the technologies of immersion. In N. Neumark, R. Gibson & T. van Leeuwen (Eds), {VOICE} Vocal Aesthetics in Digital Arts and Media (pp. 265–277). Cambridge, Massachusetts: MIT Press.   
Added by: Mark Grimshaw-Aagaard 21/07/2011, 10:38
WIKINDX 6.9.0 | Total resources: 1303 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA)