Sound Research WIKINDX

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Displaying 1 - 5  of 5 (Bibliography: WIKINDX Master Bibliography)
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Collins, K. E. Video games audio. Retrieved November 19, 2003, from http://www.dullien-inc. ... llins/texts/vgaudio.pdf   
Added by: Mark Grimshaw-Aagaard 09/09/2004, 20:50
Lastra, J. (2000). Sound technology and the American cinema: Perception, representation, modernity. New York: Columbia University Press.   
Added by: Mark Grimshaw-Aagaard 13/03/2006, 10:16
Playstation sound clips: Audio bites and quotes on entertonement. (2009). Retrieved March 20, 2009, from http://www.entertonemen ... ctions/9509/Playstation   
Last edited by: Mark Grimshaw-Aagaard 20/03/2009, 05:25
Snow, B. (2009). Realistic game audio has us pining for beeps of yesteryear. ars technica, Retrieved March 20, 2009, from http://arstechnica.com/ ... c-punch-to-the-face.ars   
Added by: Mark Grimshaw-Aagaard 20/03/2009, 05:39
Super Nintendo sound clips: Audio bites and quotes on entertonement. (2009). Retrieved March 20, 2009, from http://www.entertonemen ... ons/1871/Super-Nintendo   
Last edited by: Mark Grimshaw-Aagaard 20/03/2009, 05:25
WIKINDX 6.9.0 | Total resources: 1303 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA)