Sound Research WIKINDX

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Displaying 1 - 13  of 13 (Bibliography: WIKINDX Master Bibliography)
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Brainard, F. S. (1997). Reality and mystical experience. Unpublished PhD thesis, Temple University.   
Last edited by: Mark Grimshaw-Aagaard 04/09/2020, 15:05
Brotons-Mas, J. R., & O'Mara, S. (2006). Neural processing of spatial information: What we know about place cells and what they can tell us about presence. Presence: Teleoperators and Virtual Environments, 15(5), 485–499.   
Added by: Mark Grimshaw-Aagaard 09/03/2018, 10:02
Calleja, G. (2014). Immersion in virtual worlds. In M. Grimshaw (Ed.), The Oxford Handbook of Virtuality (pp. 222–236). New York: Oxford University Press.   
Last edited by: Mark Grimshaw-Aagaard 11/09/2018, 17:21
Cavazza, M., Lugrin, J.-L., & Buehner, M. (2007). Causal perception in virtual reality and its implications for presence factors. Presence: Teleoperators and Virtual Environments, 16(6), 623–642.   
Added by: Mark Grimshaw-Aagaard 09/03/2018, 12:04
van den Doel, K., & Pai, D. K. (1998). The sounds of physical shapes. Presence: Teleoperators and Virtual Environments, 7(4), 382–395.   
Added by: Mark Grimshaw-Aagaard 31/07/2018, 11:26
Gumbrecht, H. U. (2004). Production of presence: What meaning cannot convey. Stanford: Stanford University Press.   
Last edited by: Mark Grimshaw-Aagaard 08/11/2023, 07:46
Harvey, M. A., & Sanchez-Vives, M. V. (2005). The binding problem in presence research. Presence: Teleoperators and Virtual Environments, 14(5), 616–621.   
Last edited by: Mark Grimshaw-Aagaard 04/09/2020, 14:51
Heidegger, M. (1962). Being and time. J. Macquarrie & E. Robinson, Trans. Oxford: Blackwell.   
Last edited by: Mark Grimshaw-Aagaard 11/12/2023, 12:24
Klatzky, R. L., Pai, D. K., & Krotkov, E. P. (2000). Perception of material from contact sounds. Presence: Teleoperators and Virtual Environments, 9(4), 399–410.   
Added by: Mark Grimshaw-Aagaard 23/08/2018, 11:58
Loomis, J. M. (1992). Distal attribution and presence. Presence: Teleoperators and Virtual Environments, 1(1), 113–119.   
Last edited by: Mark Grimshaw-Aagaard 11/09/2018, 17:19
Reiner, M., & Hecht, D. (2009). Behavioral indications of object-presence in haptic virtual environments. Cyberpsychology & Behavior, 12(2), 183–186.   
Last edited by: Mark Grimshaw-Aagaard 04/09/2020, 14:46
Ribbens, W., & Malliet, S. (2010). Perceived digital game realism: A quantitative exploration of its structure. Presence: Teleoperators and Virtual Environments, 19(6), 585–600.   
Last edited by: Mark Grimshaw-Aagaard 17/10/2018, 13:57
Turner, P., & Turner, S. (2006). Place, sense of place, and presence. Presence: Teleoperators and Virtual Environments, 15(2), 204–217.   
Added by: Mark Grimshaw-Aagaard 09/03/2018, 09:50
WIKINDX 6.8.2 | Total resources: 1301 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA)