Sound Research WIKINDX

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Displaying 1 - 13  of 13 (Bibliography: WIKINDX Master Bibliography)
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Brainard, F. S. (1997). Reality and mystical experience. Unpublished PhD thesis, Temple University.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 9/4/20, 3:05 PM
Brotons-Mas, J. R., & O'Mara, S. (2006). Neural processing of spatial information: What we know about place cells and what they can tell us about presence. Presence: Teleoperators and Virtual Environments, 15(5), 485–499.   
Added by: Mark Grimshaw-Aagaard 3/9/18, 10:02 AM
Calleja, G. (2014). Immersion in virtual worlds. In M. Grimshaw (Ed.), The Oxford Handbook of Virtuality (pp. 222–236). New York: Oxford University Press.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 9/11/18, 5:21 PM
Cavazza, M., Lugrin, J.-L., & Buehner, M. (2007). Causal perception in virtual reality and its implications for presence factors. Presence: Teleoperators and Virtual Environments, 16(6), 623–642.   
Added by: Mark Grimshaw-Aagaard 3/9/18, 12:04 PM
van den Doel, K., & Pai, D. K. (1998). The sounds of physical shapes. Presence: Teleoperators and Virtual Environments, 7(4), 382–395.   
Added by: Mark Grimshaw-Aagaard 7/31/18, 11:26 AM
Gumbrecht, H. U. (2004). Production of presence: What meaning cannot convey. Stanford: Stanford University Press.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 11/8/23, 7:46 AM
Harvey, M. A., & Sanchez-Vives, M. V. (2005). The binding problem in presence research. Presence: Teleoperators and Virtual Environments, 14(5), 616–621.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 9/4/20, 2:51 PM
Heidegger, M. (1962). Being and time. J. Macquarrie & E. Robinson, Trans. Oxford: Blackwell.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 12/11/23, 12:24 PM
Klatzky, R. L., Pai, D. K., & Krotkov, E. P. (2000). Perception of material from contact sounds. Presence: Teleoperators and Virtual Environments, 9(4), 399–410.   
Added by: Mark Grimshaw-Aagaard 8/23/18, 11:58 AM
Loomis, J. M. (1992). Distal attribution and presence. Presence: Teleoperators and Virtual Environments, 1(1), 113–119.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 9/11/18, 5:19 PM
Reiner, M., & Hecht, D. (2009). Behavioral indications of object-presence in haptic virtual environments. Cyberpsychology & Behavior, 12(2), 183–186.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 9/4/20, 2:46 PM
Ribbens, W., & Malliet, S. (2010). Perceived digital game realism: A quantitative exploration of its structure. Presence: Teleoperators and Virtual Environments, 19(6), 585–600.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 10/17/18, 1:57 PM
Turner, P., & Turner, S. (2006). Place, sense of place, and presence. Presence: Teleoperators and Virtual Environments, 15(2), 204–217.   
Added by: Mark Grimshaw-Aagaard 3/9/18, 9:50 AM