Fong, D. Thresh's quake bible. Retrieved September 23, 2004, from http://www.quaketerminus.com/quakebible/ |
|
Added by: Mark Grimshaw-Aagaard 24/09/2004, 09:55 |
|
Grimshaw, M., Lindley, C. A., & Nacke, L. 2008, October 22–23, Sound and immersion in the first-person shooter: Mixed measurement of the player's sonic experience. Paper presented at Audio Mostly 2008, Piteå, Sweden. |
|
Last edited by: Deleted user 31/07/2009, 16:58 |
|
Nacke, L., Lindley, C. A., & Stellmach, S. 2008, October 20–21, Log who's playing: Psychophysiological game analysis made easy through event logging. Paper presented at Fun and Games, Berlin Heidelberg. |
|
Last edited by: Deleted user 31/07/2009, 16:50 |
|