Lindley, C. A. (2002). Conditioning, learning and creation in games: Narrative, the gameplay gestalt and generative simulation. Retrieved May 24, 2004, from http://zerogame.tii.se/pdfs/NILE.pdf
Added by: Mark Grimshaw-Aagaard Last edited by: Mark Grimshaw-Aagaard 9/26/05, 11:12 AM