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Morris, S. (2002). First person shooters -- a game apparatus. In G. King & T. Krzywinska (Eds), Screenplay: Cinema/Videogames/Interfaces (pp. 81–97). London: Wallflower Press.   
Added by: Mark Grimshaw-Aagaard 23/09/2004, 15:57
Wilhelmsson, U. (2001). Enacting the point of being: Computer games, interaction and film theory. Unpublished thesis PhD, University of Copenhagen, Denmark.   
Added by: Mark Grimshaw-Aagaard 19/06/2008, 10:46
Wright, T., Boria, E., & Breidenbach, P. (2002). Creative player actions in FPS online video games. Game Studies, 2(2). Retrieved September 16, 2003, from http://www.gamestudies.org/0202/wright/   
Last edited by: Mark Grimshaw-Aagaard 04/09/2006, 15:06
WIKINDX 6.9.0 | Total resources: 1303 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA)