Morris, S. (2002). First person shooters -- a game apparatus. In G. King & T. Krzywinska (Eds), Screenplay: Cinema/Videogames/Interfaces (pp. 81–97). London: Wallflower Press. |
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Added by: Mark Grimshaw-Aagaard 23/09/2004, 15:57 |
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Wilhelmsson, U. (2001). Enacting the point of being: Computer games, interaction and film theory. Unpublished thesis PhD, University of Copenhagen, Denmark. |
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Added by: Mark Grimshaw-Aagaard 19/06/2008, 10:46 |
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Wright, T., Boria, E., & Breidenbach, P. (2002). Creative player actions in FPS online video games. Game Studies, 2(2). Retrieved September 16, 2003, from http://www.gamestudies.org/0202/wright/ |
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Last edited by: Mark Grimshaw-Aagaard 04/09/2006, 15:06 |
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