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Coleman, G. W., Macaulay, C., & Newell, A. F. (2006). Listen to this: Using ethnography to inform the design of auditory interfaces. Haptic and Audio Interaction Design, Proceedings, 2006, 133–144.   
Last edited by: Mark Grimshaw-Aagaard 15/05/2008, 15:13
Gouk, P. (2004). Raising spirits and restoring souls: Early modern medical explanations for music's effect. In V. Erlmann (Ed.), Hearing Cultures: Essays on Sound Listening and Modernity (pp. 87–105). Oxford: Berg.   
Last edited by: Mark Grimshaw-Aagaard 15/05/2008, 10:18
Grimm, B. (2019). Why women love loud shoes: Our attraction to noisy shoes, as explained by science. Racked, Retrieved April 2, 2019, from https://www.racked.com/ ... 6156/loud-shoes-science   
Added by: Mark Grimshaw-Aagaard 02/04/2019, 15:39
Hardach, S. (2019). How your language reflects the senses you use. Retrieved February 27, 2019, from http://www.bbc.com/futu ... ects-the-senses-you-use   
Added by: Mark Grimshaw-Aagaard 27/02/2019, 12:42
Small, C. (1998). Musicking: The meanings of performing and listening. Hanover, NH: Wesleyan University Press.   
Last edited by: Mark Grimshaw-Aagaard 22/11/2023, 17:15
Wright, T., Boria, E., & Breidenbach, P. (2002). Creative player actions in FPS online video games. Game Studies, 2(2). Retrieved September 16, 2003, from http://www.gamestudies.org/0202/wright/   
Last edited by: Mark Grimshaw-Aagaard 04/09/2006, 15:06
WIKINDX 6.9.0 | Total resources: 1303 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA)