Sound Research WIKINDX

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Altman, R. (1992). Introduction: Sound/history. In R. Altman (Ed), Sound Theory Sound Practice (pp. 113–125). New York: Routledge.   
Added by: Mark Grimshaw-Aagaard 10/26/04, 11:56 AM
Mactavish, A. (2002). Technological pleasure: The performance and narrative of technology in Half-Life and other high-tech computer games. In G. King & T. Krzywinska (Eds.), Screenplay: Cinema/Videogames/Interfaces (pp. 33–49). London: Wallflower Press.   
Added by: Mark Grimshaw-Aagaard   Last edited by: Mark Grimshaw-Aagaard 1/13/06, 1:10 PM
WIKINDX 6.11.0 | Total resources: 1332 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA)