Grimshaw, M. 2009, September 2–3, The audio uncanny valley: Sound, fear and the horror game. Paper presented at Audio Mostly 2009, Glasgow, UK. |
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Added by: Mark Grimshaw-Aagaard Last edited by: Mark Grimshaw-Aagaard 10/31/17, 6:43 AM |
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Hoeger, L., & Huber, W. 2007, September 24–28, Ghostly manipulation: Fatal Frame II and the videogame uncanny. Paper presented at Situated Play, University of Tokyo. |
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Added by: Mark Grimshaw-Aagaard 5/8/09, 4:27 AM |
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Krzywinska, T. (2002). Hands-on horror. In G. King & T. Krzywinska (Eds.), Screenplay: Cinema/Videogames/Interfaces (pp. 206–223). London: Wallflower Press. |
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Added by: Mark Grimshaw-Aagaard 10/5/04, 12:09 PM |
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