Curtis, S. (1992). The sound of the early Warner Bros. cartoons. In R. Altman (Ed.), Sound Theory Sound Practice (pp. 191–203). New York: Routledge. |
|
Last edited by: Mark Grimshaw-Aagaard 13/02/2020, 13:23 |
|
Lastra, J. (2000). Sound technology and the American cinema: Perception, representation, modernity. New York: Columbia University Press. |
|
Added by: Mark Grimshaw-Aagaard 13/03/2006, 10:16 |
|
Lastra, J. (1992). Reading, writing, and representing sound. In R. Altman (Ed.), Sound Theory Sound Practice (pp. 65–86). New York: Routledge. |
|
Last edited by: Mark Grimshaw-Aagaard 03/03/2006, 14:09 |
|
Whalen, Z. (2004). Play along -- an approach to videogame music. Game Studies, 4(1). Retrieved February 20, 2005, from http://www.gamestudies.org/0401/whalen/ |
|
Added by: Mark Grimshaw-Aagaard 06/12/2015, 19:50 |
|