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Ward, M. (2010). Voice, videogames, and the technologies of immersion. In N. Neumark, R. Gibson & T. van Leeuwen (Eds.), {VOICE} Vocal Aesthetics in Digital Arts and Media (pp. 265–277). Cambridge, Massachusetts: MIT Press.   
Added by: Mark Grimshaw-Aagaard 7/21/11, 10:38 AM
WIKINDX 6.11.0 | Total resources: 1332 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA)