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Displaying 1 - 20 of 24 (Bibliography: WIKINDX Master Bibliography)
Keyword:  Sonification
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Peep. (n.d.). Retrieved May 12, 2003, from http://peep.sourceforge ... docs/peep-proposal.html  
Last edited by: sirfragalot 05/11/2013 01:44:01 PM
Boevé, J.-L., & Giot, R. 2014, June 22—25 Volatiles that sound bad: Sonification of defensive chemical signals from insects against insects. Paper presented at The 20th International Conference on Auditory Display.  
Last edited by: sirfragalot 03/09/2015 12:59:20 PM
Bovermann, T., Tünnermann, R., & Hermann, T. (2010). Auditory augmentation. International Journal of Ambient Computing and Intelligence, 2(2), 27–42.  
Added by: sirfragalot 07/05/2013 09:54:47 AM
Chu, J. (2008). A musical score for disease: Converting genetic activity into music may be a way to monitor health. Technology Review, Retrieved July 24, 2008, from  
Added by: sirfragalot 07/24/2008 07:57:09 AM
Droumeva, M., & Wakkary, R. (2007). AmbientSonic map: Towards a new conceptualization of sound design for games. Loading... 1(1).  
Added by: sirfragalot 02/14/2008 12:31:46 PM
Gaver, W. W. (1989). The SonicFinder, a prototype interface that uses auditory icons. Human Computer Interaction, 4(1), 67–94.  
Last edited by: sirfragalot 04/26/2013 04:41:21 PM
Gilfix, M., & Couch, A. 2000, December 3—8 Peep (the network auralizer): Monitoring your network with sound. Paper presented at 2000 LISA XIV.  
Last edited by: sirfragalot 05/13/2013 09:55:43 AM
Grimshaw, M., & Garner, T. (2014). Embodied virtual acoustic ecologies of computer games. In K. E. Collins, B. Kapralos & H. Tessler (Eds), The Oxford Handbook of Interactive Audio (pp. 181–195). New York: Oxford University Press.  
Last edited by: sirfragalot 05/16/2014 10:08:56 AM
Hermann, T., & Ritter, H. 1999, Listen to your data: Model-based sonification for data analysis. Paper presented at Advances in Intelligent Computing and Multimedia Systems.  
Added by: sirfragalot 07/05/2013 09:36:38 AM
Hermann, T., Krause, J., & Ritter, H. 2002, July 2—5 Real-time control of sonification models with a haptic interface. Paper presented at Proceedings of the 2002 International Conference on Auditory Display.  
Added by: sirfragalot 07/05/2013 09:44:20 AM
Hermann, T., Hunt, A., & Neuhoff, J. G. (Eds). (2011). The sonification handbook. Berlin: Logos Verlag.  
Added by: sirfragalot 02/10/2015 02:54:38 PM
Hermann, T., Meinicke, P., Bekel, H., Ritter, H., Müller, H. M., & Weiss, S. 2002, July 2—5 Sonifications for EEG data analysis. Paper presented at The 2002 International Conference on Auditory Display.  
Last edited by: sirfragalot 01/11/2018 01:20:53 PM
Hermann, T., & Ritter, H. (2004). Sound and meaning in auditory data display. Proceedings of the IEEE, 92(4), 730–741.  
Last edited by: sirfragalot 06/25/2013 12:29:07 PM
Ihde, D. (2010). Embodied technics. Automatic Press / VIP.  
Added by: sirfragalot 01/10/2016 08:58:11 AM
Kramer, G., Walker, B., Bonebright, T., Cook, P., Flowers, J., & Miner, N., et al. (1997). Sonification report: Status of the field and research agenda. Retrieved September 1, 2005, from ... 2.0/References/nsf.html  
Last edited by: sirfragalot 05/10/2013 02:38:33 PM
Lutz, O. H.-M., Kröger, J. L., Schneiderbauer, M., Kopankiewicz, J. M., Hauswirth, M., & Hermann, T. 2020, September 15—17 That password doesn't sound right: Interactive password strength sonification. Paper presented at The 15th International Conference on Audio Mostly, New York.  
Added by: sirfragalot 09/17/2020 01:15:19 PM
Mustonen, M.-S. (2007). Introducing timbre to design of semi-abstract earcons: The role of timbre in meaning creation of non-speech interface sounds. Saarbrücken: VDM Verlag Dr. Mueller.  
Last edited by: sirfragalot 05/06/2013 06:35:28 PM
Quinton, M., McGregor, I., & Benyon, D. 2020, September 15—17 Sonification of an exoplanetary atmosphere. Paper presented at The 15th International Conference on Audio Mostly, New York.  
Added by: sirfragalot 09/17/2020 01:20:24 PM
Randell, C., Price, S., Rogers, Y., Harris, E., & Fitzpatrick, G. (2004). The ambient horn: Designing a novel audio-based learning experience. Personal and Ubiquitous Computing, 8, 177–183.  
Added by: sirfragalot 05/12/2005 06:03:41 PM
Röber, N., & Masuch, M. 2004, November 8—10 Auditory game authoring: From virtual worlds to auditory environments. Paper presented at International Conference on Computer Games: Artificial Intelligence, Design and Education, University of Wolverhampton, UK.  
Last edited by: sirfragalot 08/31/2005 02:51:20 PM
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WIKINDX 6.4.9 | Total resources: 1083 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA)

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