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Displaying 1 - 20 of 28 (Bibliography: WIKINDX Master Bibliography)
Keyword:  Acoustic ecology
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World soundscape project. (n.d.). Retrieved December 8, 2014, from  
Last edited by: sirfragalot 12/8/14, 9:38 AM
Anderson, J. D. (1996). The reality of illusion: An ecological approach to cognitive film theory. Carbondale and Edwardsville: Southern Illinois University Press.  
Last edited by: sirfragalot 10/28/16, 6:06 PM
Blesser, B., & Salter, L.-R. (2007). Spaces speak, are you listening? Experiencing aural architecture. Cambridge, Massachusetts: MIT Press.  
Added by: sirfragalot 2/12/14, 4:37 PM
Böhme, G. (2000). Acoustic atmospheres: A contribution to the study of ecological acoustics. Soundscape, 1(1), 14–18.  
Added by: sirfragalot 10/10/06, 8:30 AM
Breinbjerg, M. (2005). The aesthetic experience of sound: Staging of auditory spaces in 3D computer games. Retrieved January 24, 2006, from  
Added by: sirfragalot 8/28/06, 1:30 PM
Breitsameter, S. (2003). Acoustic ecology and the new electroacoustic space of digital networks. Soundscape, 4(2), 24–30.  
Last edited by: sirfragalot 12/6/06, 10:41 AM
Davis, E. (1997). Acoustic cyberspace. Retrieved March 15, 2011, from  
Added by: sirfragalot 3/15/11, 11:57 AM
Dean, R. T., & Bailes, F. (2007). 'Human understanding' in imagining and organising sound: Some implications of John Locke's essay for ecological, cognitive and embodied approaches to composition. Organized Sound, 12(1), 89–95.  
Last edited by: sirfragalot 12/25/14, 11:01 AM
Droumeva, M. (2011). An acoustic communication framework for game sound: Fidelity, verisimilitude, ecology. In M. Grimshaw (Ed.), Game sound technology and player interaction: concepts and developments (pp. 131–152). Hershey (PA): IGI.  
Last edited by: sirfragalot 5/30/21, 7:59 AM
Eldridge, A., & Kiefer, C. 2018, July 22–28 Toward a synthetic acoustic ecology: Sonically situated, evolutionary agent based models of the acoustic niche hypothesis. Paper presented at The 2018 Conference on Artificial Life.  
Added by: sirfragalot 5/26/21, 5:00 PM
Erlmann, V. (2000). Reason and resonance: A history of modern aurality. New York: Zone Books.  
Added by: sirfragalot 11/27/14, 9:46 AM
Garner, T., & Grimshaw, M. 2011, September 7–9 A climate of fear: Considerations for designing an acoustic ecology for fear. Paper presented at Audio Mostly 2011, New York.  
Last edited by: sirfragalot 7/20/13, 2:18 PM
Garner, T. A., & Grimshaw, M. (2014). Sonic virtuality: Understanding audio in a virtual world. In M. Grimshaw (Ed.), The Oxford Handbook of Virtuality (pp. 364–377). New York: Oxford University Press.  
Added by: sirfragalot 1/18/14, 12:55 PM
Gaver, W. W. (1993). How do we hear in the world? Explorations in ecological acoustics. Ecological Psychology, 5(4), 285–313.  
Last edited by: sirfragalot 4/25/13, 4:39 PM
Gaver, W. W. (1993). What in the world do we hear? An ecological approach to auditory perception. Ecological Psychology, 5(1), 1–29.  
Last edited by: sirfragalot 10/14/08, 12:12 AM
Gibson, J. J. (1966). The senses considered as perceptual systems. Boston: Houghton Mifflin.  
Last edited by: sirfragalot 4/26/13, 10:00 AM
Grimshaw, M. (2007). The acoustic ecology of the first-person shooter. Unpublished thesis PhD, University of Waikato, New Zealand.  
Added by: sirfragalot 5/30/07, 4:07 PM
Grimshaw, M., & Schott, G. 2007, September 24–28 Situating gaming as a sonic experience: The acoustic ecology of first person shooters. Paper presented at Situated Play, University of Tokyo.  
Last edited by: sirfragalot 2/15/08, 10:41 AM
Grimshaw, M. 2007, November 21–23 Sound and immersion in the first-person shooter. Paper presented at The 11th International Computer Games Conference, La Rochelle.  
Added by: sirfragalot 12/31/07, 6:23 AM
Redström, J. (1998). Is acoustic ecology about ecology? Reflections on the International Conference on Acoustic Ecology “Stockholm, Hey Listen!” 1998. Retrieved November 20, 2008, from ... ations/1998/ecology.pdf  
Added by: sirfragalot 11/21/08, 10:56 AM
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