Breinbjerg, M. (2005). The aesthetic experience of sound: Staging of auditory spaces in 3D computer games. Retrieved January 24, 2006, from http://www.aestheticsofplay.org/breinbjerg.php |
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Added by: Mark Grimshaw-Aagaard 28/08/2006, 13:30 |
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Droumeva, M. (2011). An acoustic communication framework for game sound: Fidelity, verisimilitude, ecology. In M. Grimshaw (Ed.), Game sound technology and player interaction: concepts and developments (pp. 131–152). Hershey (PA): IGI. |
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Last edited by: Mark Grimshaw-Aagaard 30/05/2021, 07:59 |
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Garner, T., & Grimshaw, M. 2011, September 7–9, A climate of fear: Considerations for designing an acoustic ecology for fear. Paper presented at Audio Mostly 2011, Coimbra, PT. |
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Last edited by: Mark Grimshaw-Aagaard 20/07/2013, 14:18 |
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Gaver, W. W. (1993). How do we hear in the world? Explorations in ecological acoustics. Ecological Psychology, 5(4), 285–313. |
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Last edited by: Mark Grimshaw-Aagaard 25/04/2013, 16:39 |
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Gaver, W. W. (1993). What in the world do we hear? An ecological approach to auditory perception. Ecological Psychology, 5(1), 1–29. |
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Last edited by: Mark Grimshaw-Aagaard 14/10/2008, 00:12 |
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Grimshaw, M. 2007, November 21–23, Sound and immersion in the first-person shooter. Paper presented at The 11th International Computer Games Conference, La Rochelle. |
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Added by: Mark Grimshaw-Aagaard 31/12/2007, 06:23 |
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Grimshaw, M. (2007). The acoustic ecology of the first-person shooter. Unpublished thesis PhD, University of Waikato, New Zealand. |
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Added by: Mark Grimshaw-Aagaard 30/05/2007, 16:07 |
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Grimshaw, M., & Schott, G. 2007, September 24–28, Situating gaming as a sonic experience: The acoustic ecology of first person shooters. Paper presented at Situated Play, University of Tokyo. |
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Last edited by: Mark Grimshaw-Aagaard 15/02/2008, 10:41 |
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Schafer, R. M. (1994). The soundscape: Our sonic environment and the tuning of the world. Rochester Vt: Destiny Books. |
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Last edited by: Mark Grimshaw-Aagaard 14/02/2014, 16:44 |
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Truax, B. (2001). Acoustic communication. 2nd ed. Westport, Conn: Ablex. |
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Last edited by: Mark Grimshaw-Aagaard 09/02/2008, 15:40 |
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World soundscape project. (n.d.). Retrieved December 8, 2014, from http://www.sfu.ca/~truax/wsp.html |
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Last edited by: Mark Grimshaw-Aagaard 08/12/2014, 09:38 |
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