Sound Research WIKINDX

List Resources

Displaying 1 - 16  of 16 (Bibliography: WIKINDX Master Bibliography)
Parameters
Order by

Ascending
Descending
Use all checked: 
Use all displayed: 
Use all in list: 
Altman, R. (Ed.). (1992). Sound theory sound practice. New York: Routledge.   
Added by: Mark Grimshaw-Aagaard 14/12/2004, 21:18
Bather, N. (2004). The darkness of Mordor: The sound of evil in The Lord of the Rings. Screen Education, 37, 167–170.   
Last edited by: Mark Grimshaw-Aagaard 11/04/2006, 10:47
Bessell, D. (2002). What's that funny noise? An examination of the role of music in Cool Boarders 2, Alien Trilogy and Medievil 2. In G. King & T. Krzywinska (Eds), Screenplay: Cinema/Videogames/Interfaces (pp. 136–144). London: Wallflower Press.   
Added by: Mark Grimshaw-Aagaard 04/10/2004, 17:07
Bird, B. (Director) (2004). The Incredibles [Film]. J. Walker (Producer). USA: Disney/Pixar Animation Studios.   
Last edited by: Mark Grimshaw-Aagaard 09/06/2012, 09:44
Bridgett, R. (1999). The aesthetics of film music: From romanticism to modernism. Retrieved March 8, 2004, from http://www3.sympatico.ca/qualish/music.htm   
Added by: Mark Grimshaw-Aagaard 02/06/2020, 09:07
Bridgett, R. (2002). Citizen kane: Acoustic sound as expressionist device. Retrieved March 8, 2004, from http://www3.sympatico.ca/qualish/kane.htm   
Added by: Mark Grimshaw-Aagaard 06/05/2008, 15:43
Bridgett, R. (2002). Problems with the film music model. Retrieved November 25, 2021, from http://web.archive.org/ ... ign.org.uk/problems.htm   
Last edited by: Mark Grimshaw-Aagaard 25/10/2021, 13:36
Bross, M. (1997). Effective music for games and multimedia. Gamasutra, 1 Retrieved September 6, 2004, from http://www.gamasutra.co ... 497/effective_music.htm   
Added by: Mark Grimshaw-Aagaard 06/09/2004, 17:53
Chion, M. (1994). Audio-vision: Sound on screen. C. Gorbman, Trans. New York: Columbia University Press.   
Added by: Mark Grimshaw-Aagaard 07/06/2021, 08:48
Cohen, A. J. (2002). Music as a source of emotion in film. In P. N. Juslin & J. A. Sloboda (Eds), Music and Emotion: Theory and Research (pp. 249–272). Oxford: Oxford University Press. (Original work published 2001).   
Added by: Mark Grimshaw-Aagaard 02/09/2005, 12:50
Droney, M. (2005). On his game. Retrieved February 10, 2006, from http://emusician.com/mag/emusic_game_3/   
Added by: Mark Grimshaw-Aagaard 10/02/2006, 13:02
Lastra, J. (2000). Sound technology and the American cinema: Perception, representation, modernity. New York: Columbia University Press.   
Added by: Mark Grimshaw-Aagaard 13/03/2006, 10:16
Michael Giacchino. (n.d.). Retrieved February 10, 2006, from http://www.michaelgiacchino.com/credits.html   
Last edited by: Mark Grimshaw-Aagaard 10/02/2006, 13:33
Video game music archive. (n.d.). Retrieved October 26, 2010, from http://www.vgmusic.com/   
Added by: Mark Grimshaw-Aagaard 26/10/2010, 06:15
Watamaniuk, J. Neverwinter Nights: Interview with composer David John. Retrieved February 10, 2006, from http://nwn.bioware.com/ ... profile_david_john.html   
Added by: Mark Grimshaw-Aagaard 10/02/2006, 12:54
Whalen, Z. (2004). Play along -- an approach to videogame music. Game Studies, 4(1). Retrieved February 20, 2005, from http://www.gamestudies.org/0401/whalen/   
Added by: Mark Grimshaw-Aagaard 06/12/2015, 19:50
WIKINDX 6.9.0 | Total resources: 1303 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA)