Alten, S. R. (2002). Audio in media. 6th ed. Belmont CA: Wadsworth/Thomson Learning. |
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Added by: Mark Grimshaw-Aagaard 3/7/06, 1:22 PM |
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Alten lists a range of sound parameters and their affective responses some of which include:
High pitch -- delicate, light, elevated. Low pitch -- strong, sinister, peaceful.
Fast tempo -- agitate, excite, accellerate. Slow tempo -- monotony, dignity, control.
Quick decay -- confinement, closeness, definiteness. Slow decay -- distance, smoothness, uncertainty. |
King, G., & Krzywinska, T. (2006). Film studies and digital games. In J. Rutter & J. Bryce (Eds), Understanding digital games (pp. 112–128). London: Sage Publications. |
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Added by: Mark Grimshaw-Aagaard 6/2/07, 2:39 AM |
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Comparing games to films may highlight similarities or point to differences. |