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Jørgensen, K. 2006, October 11–12, On the functional aspects of computer game audio. Paper presented at Audio Mostly 2006, Piteå, Sweden.   
Last edited by: Mark Grimshaw-Aagaard 20/09/2009, 10:53
Nordahl, R., Serafin, S., Böttcher, N., & Gelineck, S. 2006, October 11–12, Physically based sonic interaction synthesis for computer games. Paper presented at Audio Mostly 2006, Piteå, Sweden.   
Added by: Mark Grimshaw-Aagaard 05/05/2008, 10:41
WIKINDX 6.9.0 | Total resources: 1303 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA)