Sound Research WIKINDX

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Gaudy, T., Natkin, S., & Archambault, D. 2006, November 22–24, Playing audiogames without instructions for use? To do without an instruction leaflet or without language itself. Paper presented at 9th International Conference on Computer Games: Artificial Intelligence and Mobile Systems, Wolverhampton, UK.  
Added by: Mark Grimshaw-Aagaard 1/29/08, 5:20 PM
Gonot, A., Natkin, S., Emerit, M., & Chateau, N. 2006, November 22–24, An experiment in the perception of space through sound in virtual world and games. Paper presented at 9th International Conference on Computer Games: Artificial Intelligence and Mobile Systems, Wolverhampton, UK.  
Added by: Mark Grimshaw-Aagaard 1/29/08, 12:22 PM
Kiss, J., Dahan, K., Soueina, S., & Laliberté, M. 2006, November 22–24, Voice attack recognition for lyric singing learning gesture: An adaptive video game interface. Paper presented at 9th International Conference on Computer Games: Artificial Intelligence and Mobile Systems, Wolverhampton, UK.  
Last edited by: Mark Grimshaw-Aagaard 1/29/08, 5:21 PM
WIKINDX 6.7.2 | Total resources: 1229 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA)