Brand, J. E., Knight, S., & Majewski, J. 2003, November 4–6, The diverse worlds of computer games: A content analysis of spaces, populations, styles and narratives. Paper presented at Level Up. |
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Added by: Mark Grimshaw-Aagaard 11/09/2006, 10:59 |
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Juul, J. 2003, November 4–6, The game, player, world: Looking for a heart of gameness. Paper presented at Level Up, Utrecht Universiteit. |
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Last edited by: Mark Grimshaw-Aagaard 20/09/2005, 10:15 |
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King, G., & Krzywinska, T. 2003, November 4–6, Gamescapes: Exploration and virtual presence in game-worlds. Paper presented at Level Up, Utrecht Universiteit. |
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Last edited by: Mark Grimshaw-Aagaard 20/09/2005, 10:14 |
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Schut, K. 2003, November 4–6, Technology tells a tale: Digital games and narrative. Paper presented at Level Up. |
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Added by: Mark Grimshaw-Aagaard 11/09/2006, 11:00 |
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Stockburger, A. 2003, November 4–6, The game environment from an auditive perspective. Paper presented at Level Up, Utrecht Universiteit. |
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Last edited by: Mark Grimshaw-Aagaard 15/05/2008, 10:09 |
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